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Street Fighter X Tekken preparation for Tokyo Game Show is complete, Ono pics

Ono has tweeted that the SFxT presentation for the upcoming Tokyo Game Show (9/15-9/18) has been completed.

Ono also uploaded two pictures; one features Blanka wearing a Lili (Tekken) wig, and the other is a very subtle nod to Zangief by partly featuring his name. Also featured in the pictures are the unusually stacked Super meters, which may reveal something about the upcoming system to SFxT.

Click images for larger versions

Seth Killian also stated that the latest build of Street Fighter X Tekken has become "REALLY interesting" in a nod that there is definitely something amazing in the works for the game.

Tips from Fawaz, Alfarin, ImTheChankiest and Rafael2487.

Ultimate Marvel vs. Capcom 3: High-resolution images of the DLC costumes has come into possession of high-resolution images that display the upcoming alternate costumes for Ultimate Marvel vs. Capcom 3. You can catch a sample below and the entire catch of images here.

Click images for larger versions

Sent in by Fawaz.

Informal Latif interview by Foxisquick

Informal Latif interview by Foxisquick Foxisquick put together an informal interview with Brokentier's Latif. In it, he talks about Viper's worst matchups and his runback against Fuudo after EVO 2011 was over. A piece of the interview is below, but you can catch the rest on his blog.

Foxisquick: What matchup were you most worried about coming into Evo?

Latif: Yang and Fei.

Foxisquick: Does Viper just not like long normals with rekkas or something? Why is Yang worse then Yun?

Latif: All he needs to do is low short, she cannot do anything against that lol. Yang’s blockstrings are really strict against Viper, everything for Yang works against Viper... it won't work anymore in AE2012 tho, because they made Yang's hitbox bigger now. So he won’t be able to go under DPs or [Burning Kicks]. Also Yun’s pressure isn’t as solid as Yang's. That’s why Viper has less trouble vs him.

Foxisquick: In the [EVO 2011] after party you did a bunch of money matches and had a killer set vs Fuudo. This went far better then in the actual tournament, did you learn some new stuff?

Latif: Well when I played Fuudo in quarter finals, I lost because I didn't respect his wake up which was a mistake. I had him a few times but I lost mainly because of that. And in finals I was too hyped and got overexcited that I didn't overthink the match or come with a better strategy before I played him, I should have taken a breather and took a break before [Grand Finals] and remember what I did wrong and what I should do instead to win that match.

Tip from HeroicFrenzy.

Cross Counter Asia: Running Sets Xian vs. Mango FT10

In a new flavor for the Running Sets, Cross Counter Xian's Gen and Mango's Gouken face off in a first to ten series as Zhi comments on various related and non-related subjects. This appears to be in good fun, but both of these players are definitely skilled with their respective characters.

Tip from Throughsilence, michaelt437, Deceptimike, Rafael2487 and Sairaiakki.

Justin Wong, Ricky Ortiz and Floe discuss Super Street Fighter 4 AE 2012

Justin Wong, Ricky Ortiz and Floe discuss Super Street Fighter 4 AE 2012 The Evil Geniuses website has updated with a discussion between the EG team members Justin Wong, Floe and Ricky Ortiz. They discuss the upcoming balance patch to SSF4 AE and how power levels relate to other characters. You can catch a piece of the interview below and the entire discussion here.

fLoE: I’m not really a fan of how fast they’re pumping out these patches. Yeah it’s always good to get new games and new content and stuff but I still wish they would let the current content get flushed out a little more so all of the little things can be found out.

Ricky: I would just like to see the characters that got nerfed for no reason to be put back to normal. To be honest Yun and Yang don’t even need to be changed that much. I feel if a lot of the characters were their previous version they’d have a fighting chance. To me it almost seems like all the changes made were to compensate for the twins which is what makes them so good, because everything that a character had good against them got taken away.

Justin: There will always be cheap overly use abused characters in any fighting game. It’s been a new experience for the fighting game community to receive so many updates and revisions. It seems like a lot of the backlash towards patches comes from the whole concept being new for console and arcade games. It used to be that you dealt with what you had and made the best of the strong characters and tactics. Now, game companies can fix the gross imbalances in console games easily thanks to things like Xbox Live and downloadable content. Patches and updated releases are new ground for fighting games, but it seems like the community is slowly warming up to the idea.

Keep in mind this discussion was done before the balance patches were announced on the dev blog. Submitted by Rafael2487.

EG Justin Wong starts column on EventHubs: Step Your Game Up

EG Justin Wong starts column on EventHubs: Step Your Game Up Evil Geniuses member, Justin Wong, has started a column here on EventHubs to help you improve your fighting game skills.

His first column focuses on becoming a training mode monster, explaining why using this mode is so important and also offering up his own personal regime he follows when he's practicing.

Step Up Your Game is a once a month column, although fans will be in for a double dose this month and a new column will follow in about a week.

For those of you wondering, Justin is still very much a member of Evil Geniuses and this column in no way affects his status on the team. Here's a snip to get you started on his first article, hop the link above to see the entire thing.

Many players lose in the heat of battle because they “choke.” Choking usually means that the player could have won the match but they dropped the game winning combo or hit. One of the most important tools to have as a fighting game player is REALLY good execution. If you land a clean hit on your opponent, you want to make sure it’s going to count and get you closer to the win.

When I was growing up, I sat in the arcade (there was no access to these games for consoles at the time) for 5-6 hours every day during my summer vacation and practice my combos over and over. Practicing my combos over and over did 3 things for me.

Weekly event listings September 9 - 15, 2011

Weekly event listings September 9 - 15, 2011 If you have an event you'd like to submit, you can add it into the Events area of the forums or you can send it in via the Contact Us form.

• Singapore: Battle Medley Singapore 2011, September 9 - 11.

• London, United Kingdom: Take All Comers, September 9 - 11.

• Online, PC: Rise of the Web Warrior, September 15.

• Brooklyn, New York: Beatdown 3 - Keep Fighting, September 10. Live stream on, no start time given.

• Jacksonville, Arkansas: A.R.K. IV, September 17-18. Live stream on Arkcast, no start time given.

• Richmond, Virginia: River City Runbacks, September 10.

• Addison, Texas: Sunday Night D-Town Beatdown, September 11.

• Bronx, New York: BoogyDwn Turf Wars, September 10.

• Garden City, Michigan: LAGG Tactics presents: Legacy, September 10.

Continue reading »

Salty Conflict Online, Peaceful Jay Super Street Fighter 4 AE tourney stream

Salty Conflict Online, Peaceful Jay Super Street Fighter 4 AE tourney stream The Salty Conflict Online, hosted by Peaceful Jay, will be starting tonight at 6 p.m. PDT, 9 p.m. EDT. This is a Super Street Fighter 4 Arcade Edition online tournament.

It will feature Iketakeda, White Gun, DRS|NashFan, TFA|German Luger and more.

The winner scores a clean $100 USD prize. For an embed of the tournament, hit the link below.

Continue reading »

EG fLoE talks about working with Iron Galaxy on Street Fighter 3 Online Edition

EG fLoE talks about working with Iron Galaxy on Street Fighter 3 Online Edition Evil Geniuses spoke with team member Ari "fLoE" Weintraub about what it was like working with Iron Galaxy Studios on the release of Street Fighter 3 Third Strike Online Edition. He discusses how he was brought on the team and specific things that he worked on.

This is a good read if you're interested in the behind the scenes details. Here's a grab.

Angstygaijin: “You mentioned that you’ve assisted with several aspects of the design for Third Strike: Online Edition. The Trials Mode was a big part of that – designing trials for both beginners and advanced players. Is there anything else you worked on?”

fLoE: “I helped with a lot of general design aspects; what I thought would work best in the game. I was very adamant about how the controller configuration would work, for example. I was able to bring the voice of the community to the development process. As we’ve already discussed, the team wasn’t really comprised of hardcore fighting game players, so it was great to suggest features and tweaks to the game that would make Third Strike: Online Edition more attractive to the community.”

Sent in by Rafael2487.

Super Street Fighter 4 AE: Meaty overhead combos, Abel mixups & Dudley combos

A handful of new Super Street Fighter 4 Arcade Edition videos were submitted into the site recently. The first one from Paolomiragli shows meaty overhead combos. Keep in mind a healthy amount of these are counter hit setups, so they require your opponent to touch a button, crouch tech, etc. to land them.

Hit the link below for more.

Continue reading »

Database of major tournament results for fighting games

Database of major tournament results for fighting games has compiled an impressive list of tournament results into one place for the fighting game community, spanning multiple games and locations over the years.

If you'd like to check back through past results, including some very long-running tournaments like the NorCal Regionals, and see how the various competitors have stacked up over time, this is a great place to look.

Tip from Rafael2487.

Gamers want Toro the Cat, or Dan, in Street Fighter X Tekken

Gamers want Toro the Cat, or Dan, in Street Fighter X Tekken Just a bit of goofy news to throw out there, but Yoshinori Ono asked readers on Sony's PlayStation Vita community site which character they wanted to see make an appearance in Street Fighter X Tekken. And Sony's mascot, Toro the Cat, has the lead spot.

Toro currently has 300 votes, followed by Sakura in second place with 43 Alisa in third with 33 and Christie in last with 9 votes.

It's possible players were actually voting for Dan rather than Toro, as the Toro column in the poll was written as "Dan" crossed out and replaced with Toro.

The results of the poll are not binding though unless someone receives at least 500 votes or more.

Source: AndriaSang via Sony Japan submitted by Rafael2487.

New character teaser trailers for Street Fighter X Tekken

Tokyo Game Show is almost here and Capcom is giving the community one more tease before they reveal the new Street Fighter X Tekken characters next week. There's one more clip after the jump, any clue who these fighters are? Leave a comment below with your thoughts.

Continue reading »

Seth talks cheap bosses, fighting game stuff with Bitmob

Seth Killian talks about cheap bosses in Capcom fighting games and other general stuff in a recent video interview with Bitmob. There is some NSFW language in the clip, but there's also a good bit of ground covered here in this 14 minute video.

Mentioned by Rafael2487.

Super Street Fighter 4 AE Ibuki bug presentation by Smileymike and Snoooootch

Smileymike and Snoooootch documented some weird stuff with Ibuki in Super Street Fighter 4 Arcade Edition. Check out their video below.

Tips from I_want_your_sister and Rafael2487.

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