First person Street Fighter II bonus stage animated short - You've never seen Ryu break bricks like this!

The Street Fighter II bonus stages were something that players of all ages knew and loved. There was something so satisfying about breaking a wall of bricks or destroying barrels as they came tumbling down upon you.

As the player, we have always admired these stages from a 2D perspective but have you ever wondered how the fighters themselves may have seen it? PipocaVFX created an awesome animated video showing off a first person view of Ryu destroying the wall of bricks.

The graphics used here are pretty smooth and this is overall an awesome clip to check out.

Tip by BillbertRandom and an anonymous submitter.

Versus Mayhem #3 from Super Arcade - 3v3 Ultimate Marvel vs. Capcom 3 team tournament results and stream archive

Updated: A stream archive and results have been added after the jump.

Super Arcade will running their Versus Mayhem #3 event tonight in Walnut, California. The live stream will be provided by IEBattleGrounds and is expected to kick off around 6 p.m. PST / 2 a.m. GMT.

This will be a 3v3 Ultimate Marvel vs. Capcom 3 team tournament that will run on a double elimination format. The first team to eliminate all players on the opposing team will advance and each match up will be a 2 out of 3 set.

Players expected to be in attendance include Combofiend, LXG|Infrit, Killer Kai and many more of SoCal's best players.

Hit the jump to check out the archive and results.

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Apex 2013 off-stream matches featuring IFC Yipes, ChrisG, Alukard, RayRay, Dieminion and more

AlaboliChris and Team Spooky's Sabin have been capturing off-stream footage from Apex 2013 for Super Street Fighter 4 AE 2012 and Ultimate Marvel vs. Capcom 3. There's a lot of great gameplay in here that won't be a part of the official uploads.

Hit the jump to see all the videos. There are even more videos on their channels.

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SNK to officially support Japanese King of Fighters 13 and 2002 UM major V-1 FINAL for the first time

SNK to officially support Japanese King of Fighters 13 and 2002 UM major V-1 FINAL for the first time MadMan Cafe's Professor has recently unveiled the details behind the first 2013 King of Fighters 13 majors in Japan titled V-1 FINAL. This is the very first King of Fighters 13 major tournament to receive support from the company SNK itself. Such support is a long time coming and is much welcome. This tournament was run in conjunction with a previous tournament titled KCECup5 which offered seeding points for V-1 FINAL.

Also reportedly confirmed for this tournament is the appearance of EVO 2012 champion CafeID|MadKOF, CafeID|Guts, CafeID|Verna, and Lacid for the Korea vs. Japan 5v5 exhibition at the end of V-1 FINAL. Several of these players will also be making an appearance during the actual tournament as well.

The entire tournament will be streamed at this link which requires a Nicovideo login. Once you log in, click on the white door to enter. This tournament begins at 10PM ET (7PM PT).

Schedule:
7PM PT, 10PM ET - King of Fighters 2002 UM Qualifiers
9PM PT, 12AM ET - King of Fighters 13 Qualifiers
11PM PT, 2AM ET - King of Fighters 2002 UM Finals (Top 8 assumed)
1AM PT, 4AM ET - King of Fighters 13 Finals
3AM PT, 6AM ET - Korea vs Japan King of Fighters 13 5v5

Submitted anonymously.

Apex 2013 video uploads for Persona 4 Arena, King of Fighters 13, Soul Calibur 5, Super Smash Brothers 64, Brawl and Melee Teams Finals

Longtime tournament streamer Jaxel has been uploading matches from Apex 2013 as it happens which is an amazing feat. You can check out Apex 2013 which is streaming right now at this link as the rest of the games are finishing up today.

The videos are sorted by this article's title. Hit the jump to see all the videos and some of the excellent play that comes from being in Losers and Grand Finals.

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Does Jill Valentine have the easiest TAC infinite of the entire roster? - Ultimate Marvel vs. Capcom 3

Since the TAC infinite technique was discovered earlier last year, it seems pretty much every character on the roster can perform their own. However, we rarely see these done in actual matches due to the high difficulty and skill level it takes to pull them off.

SexualRice uploaded footage of quite possibly the easiest TAC infinite discovered to date and it comes from a character that is very uncommonly used, Jill Valentine. Below is a bit from the uploader about this particular infinite.

Essentially, when you TAC to Jill, if you Double Knee Drop then immediately cancel in Feral Stance as you hit the ground, Jill retains the TAC mechanic indefinitely so long as she's in Feral Stance and the opponent doesn't hit the ground. This means you can TAC infinite, kill a character, and then TAC infinite the next after a mixup. This is still being researched so there will be more to come.

Works anywhere on the screen and with Up or Side TAC.

Extremely high damaging Chris combos, Shuma-Gorath team synergy with Captain America and Akuma, TAC infinite variations and more - UMvC3 mega roundup

VsDenjin sent us an excellent Ultimate Marvel vs. Capcom 3 combo video that shows off various high damaging Chris combos with different assists as back up. All of these combos begin with 1 meter and most of them result in a knocked out Thor.

If you're a Chris player looking to optimize damage or maybe thinking about picking up the character, definitely check this one out.
Hit the jump for more.

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EventHubs Local Directory now launched in our forums section - set up matches, find local events and more

EventHubs Local Directory now launched in our forums section - set up matches, find local events and more ZombieBrian, over in our forums section, has generated a Local Directory for parts of North America, the United Kingdom and Ireland. This section will allow users living in these regions to better connect with others from their area and set up matches.

The section is broken down into several posts including U.S.A. states beginning with the letters A - M, U.S.A. states N - W, Canada, Mexico and United Kingdom / Ireland. In each respective forum post, feel free to create topics about events occurring in your area, set up online battles or gatherings to ensure optimal connection strength and more.

This is much like our Fight Tracker that was launched earlier last year and will allow for those of you who are active forum users to connect a bit more easily.

Shoutouts to ZombieBrian for the addition to the forum.

Updated: Archive and results added, DojoSports 5v5 fighting game season - SSF4 AE v2012 and UMvC3 teams Canada, Gamebreakerz and BestBout

Updated: Archive and results added, DojoSports 5v5 fighting game season - SSF4 AE v2012 and UMvC3 teams Canada, Gamebreakerz and BestBout Updated: Results and stream archives for both Super Street Fighter 4 Arcade Edition v2012 and Ultimate Marvel vs. Capcom 3 have been added to the story.

DojoSports is beginning their 5v5 fighting game season today in which Super Street Fighter 4 Arcade Edition v2012 and Ultimate Marvel vs. Capcom 3 will be played. A live stream provided by TeamKhaos will be kicking off at around 1 p.m. PST / 9 p.m. GMT.

Today's match up will feature team Canada vs. team Gamebreakerz in SSF4 AE v2012 and team BestBout also going up against Gamebreakerz in Ultimate Marvel vs. Capcom 3.

For a list of the settings in which each game will be played, the season schedule and press release, be sure to check out our previous post here.

Hit the jump to check out the results and archives.

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Filipino Champ battles Moons, Sanford Kelly and Flux in these hype Ultimate Marvel vs. Capcom 3 sets

Updated: The House of Crack stream recently featured a ton of high level Ultimate Marvel vs. Capcom 3 matches. In this video, Evolution 2012 champion, coL|Filipino Champ, battles against MH|Flux in a first to 15, takes on TA|Moons in a first to 20 and also plays against EMP|Sanford Kelly in a first to 5.

The battle with Flux begins at around 6:08:00 into the archive but there are over 9 hours of footage here featuring even more great players including MH|RayRay, MH|Alukard, Marvisto and more.

Sub-Zero and the rest Mortal Kombat's cast try to capture the Christmas spirit, Jax shows off new arms

The guys over at Dorkly have put together another fighting game related comedy skit, showing the Mortal Kombat characters trying to capture the Christmas spirit.

There's a second video after the jump where Jax shows Shao Khan the power of his new arms.

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Tokido, Amiyu, Kiryu Tsukimiya, AFG, Jyobin, Oppoi and more - Super Street Fighter 4 Arcade Edition v2012 online replays

XblackvegetaX has recently uploaded various Super Street Fighter 4 Arcade Edition v2012 online replays featuring a slew of great players. Included below you will find matches with such players as MCZ|Tokido, Kiryu Tsukimiya, Amiyu, Owarire, AFG, Jyobin and many others.
Hit the jump for more.

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Socal Regionals to host Street Fighter x Tekken v2013 invitational featuring Infiltration, Justin Wong, Ricky Ortiz, PR Rog and more

Socal Regionals to host Street Fighter x Tekken v2013 invitational featuring Infiltration, Justin Wong, Ricky Ortiz, PR Rog and more Alex Valle recently jumped on Twitter to promote an upcoming Street Fighter X Tekken v2013 invitational on the Socal Regionals website. This is an interesting announcement because most of these highly talented players will be going in with zero experience of the new changes.

Check below for a full list of players. Note that out of the eight participants, six made it to the top 8 of EVO 2012's Street Fighter X Tekken tournament. This exhibition begins on January 18th at 6PM, which is more than a week before the v2013 update makes its way to the public.

WW|Infiltration
EG|Justin Wong
EG|Ricky Ortiz
EG|PR Rog
Combofiend
Mike Ross
Tatsunical
LU|Alex Valle

Submitted anonymously.

Sven: Ultimate Marvel vs. Capcom 3 current sales are now satisfactory, continues to sell actively

Sven: Ultimate Marvel vs. Capcom 3 current sales are now satisfactory, continues to sell actively Capcom VP Christian Svensson has been active in the Capcom Unity forums as of late regarding Ultimate Marvel vs. Capcom 3. Most of it has simply been responding to fan requests regarding an update to the title.

This is the first time in a while that he has directly commented on the sales of the title though. The last time this happened it was a remark upon how it was disappointing that the sales of Ultimate Marvel vs. Capcom 3 didn't match Super Street Fighter 4's.

Yassar: My question is this how many copies has the game sold up til now, i know you may be reluctant to give numbers but if thats the case sir can you atleast tell us if the game (UMVC3) was a flop? considered still to be a flop or actually over time it has become a hit?

Svensson: As you know, I can not divulge sales figures here. Only IR can do that.

That said, I'm satisfied with sales at this point and it continues to sell actively.

It looks like that over the long term, UMvC3's sales have turned what was once a letdown into an acceptable sales range.

Sent in by Graphf.

Tekken master Kor writes how champions of fighting games are made

Tekken master Kor writes how champions of fighting games are made Blight Gaming recently hosted a guest editorial by DMG|Kor of Tekken fame where he talks about how to practice and who to practice with when training to become a fighting game master. While Kor is best known for Tekken, his advice also applies to almost every fighting game out there.

If you'd like a little perspective on how some of the best train and travel, then take a look at the article. A snip of the piece is below.

One of the many fallacies surrounding players today is the old saying “practice makes perfect”, that constant practice mode will hone their skills and eventually bring them to the top of the ladder. This method can have its upside and I do would never deny practice mode to stay sharp and consistent, but ultimately it is about who you play. The old saying practice makes perfect should be modified to “perfect practice makes perfect”.

I remember when I started playing, I would go to the arcade and watch these players who actually knew juggles, punishers, and how to utilize blocking and movement and I would think they spent their time playing for years to achieve this, but little did I know these were the mere basics. These basics is what practice mode is there for, it’s there for players to master a juggle, punish consistently, and practice movement and frame reactions. Anyone who participates in anything competitive knows that no matter how much time you spend in practice, it all changes when you are in the actual ring; where emotions, nerves and adrenaline runs high and you are susceptible to any error.

In a game like Tekken, where any little mistake can turn the match around, it is important to stay clutch and not make any errors. These sudden moments where reactions come into play can only be practiced through real life competition. The progressive levels can be look at like a pyramid, observe below:

Submitted by Death_tm.

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