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Hi I'm Nastyy's in-depth video guide to Super-Skrull in Marvel vs. Capcom 3

A very helpful guide for Super-Skrull in Marvel vs. Capcom 3 was released by Hi I'm Nastyy today. This covers a ton of ground and is all presented in a very easy to understand format.

Part 2 contains more combos/x-factor combos, how to punish, anti-Phoenix, resets and the credits. You'll find that after the jump.

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Marvel vs. Capcom 3: Maximilian's 'The Online Warrior' EVO Recap & Series Finale

Maximilian has uploaded the series finale of his Online Warrior YouTube series. It features his offline matches against EVO competitors featuring EG|Floe and Clakey D.

The end of the video also features an EVO montage of Dr. Doom for all the fans of the Assist Me and Online Warrior series.

Also, you'll find another video after the jump, Max posted one of his MvC3 money matches from EVO 2011 against Disorderunit who's a strong Chris Redfield player.

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Ultimate Norcal vs. Capcom 3 updated with player list

Ultimate Norcal vs. Capcom 3 updated with player list Iplaywinner has updated with their tournament Ultimate Norcal vs. Capcom 3 with details and a player list.

For those who missed the details, this pre-release invite-only Ultimate Marvel vs. Capcom 3 tournament is taking place tomorrow at 7PM PST on iPW TV. The list of players includes...

coL. CC. F. Champ (MvC3 EVO 2011 5th place)
K-Beast (TvC EVO 2010 2nd place)
X-Ray (MvC3 EVO 2011 7th place)
Mine (MvC3 EVO 2011 7th place)
Dacidbro (MvC3 EVO 2011 25th place)
Chrisis
Crizzle
CrispyTacoz (MvC3 EVO 2011 17th place)
EG Ricky Ortiz
HonzoGonzo
LPN
Pikie
C-Bass
D-Bass

There will apparently be more players coming that are not listed, so don't forget to tune in tomorrow at 7PM PST.

Tip from brazilanubis3.

Ultimate Marvel vs. Capcom 3: Phoenix Wright combo damage statistic from Seth Killian

Seth Killian just tweeted an interesting message to his followers today. In it, he shows off the damage statistics from a Phoenix Wright combo.

4 bars, no assists, no xf, no tricks, 1.2 mil dmg. Good morning Mr. Wright :) I'll get 1.4 mil w/ a little work.

Does this confirm Phoenix Wright's status of being hard-hitting melee character like Iron Fist? Or are his unknown tactics so damaging that they can lead up to killer combos? Leave your thoughts below.

Tip from brazilanubis3 and CGS Jethuty.

TheSaltMine's writeup of Street Fighter X Tekken at BAM 2011

TheSaltMine's writeup of Street Fighter X Tekken at BAM 2011 The Saltmine blog has written up a impression of their hands-on preview of Street Fighter X Tekken and its presence at Battle Arena Melbourne 2011.

Not only do they discuss Pandora mode and a special new Tekken-like hitstun, but they also do a nice short summary of the newest characters. Catch a piece of it below, then you can read parts 1 and 2 here.

[Pandora]’s definitely something that will get tweaked before release. I predict the Super bug to get fixed, and/or a little extra duration. Eight seconds isn’t nearly enough time to properly open an opponent up, and was likely decided upon as a base value, to be added to as Team Ono sees fit. One last tidbit; a round win by way of Pandora is marked in the round win icons with the 天 symbol. Well gee, I wonder who the final boss is going to be…

SFxT has a new hitstun state that seems to be inspired by Tekken, where the victim slumps to the ground briefly before regaining their feet. The whole thing is quicker than a knockdown recovery, and keeps the user relatively low; I can’t remember any instance of it resulting in whiffed high attacks, but I can’t confirm that that can’t happen either. The new state seems to result from standing heavy normals. In addition to the 天 symbol for a win by Pandora, there’s another new win icon for winning with low health, G, inspired by Tekken’s traditional “Great!” cry in the same situation.

Many Tekken characters’ specials can be extended by pressing buttons. Heihachi’s Thunder God Fist (DPM+P, the jumping variant) can be extended Seth-style, while Lili’s Sunflower Lance requires repeated presses of K to continue. Another thing of note is that while Hard Tag-Outs with MP+MK are invincible for the fighter running off screen, the character running in is quite vulnerable. Also, Switch Cancels are far from invincible, leading to many a happy birthday (one combo catching two fighters).

Beyond Technical interview with T12 winner Wolfkrone

Weekly show Beyond Technical put up an interview with Wolfkrone where they discuss everything from character loyalty and online play. Wolfkrone was the SSF4 AE champion of T12 for those who did not watch the tournament and he talks about a wide range of topics.

Tip from Rafael2487 and brazilanubis3.

Daigo vs. Hsien Chang Super Street Fighter 4 AE match from Taito kumite

Rounding out the MCZ|Daigo Umehara Super Street Fighter 4 Arcade Edition kumite that was held a little ways back, Taito also posted his set against Hsien Chang, another player from the United States who also plays a mean Yun.

Hsien is on the 2nd player side in the video below.

The TFA|Banana Ken and iPeru matches which were posted previously, can be found after the jump, but this time around they're YouTube versions.

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Justin Wong's column: Chapter 2 - Hitting your targets

Justin Wong's column: Chapter 2 - Hitting your targets EG|Justin Wong's second column here on EventHubs has been posted. This time around he discusses tactics you can use outside of the training room to improve, including how to not choke in matches and land your combos on a moving target.

Here's another snip to get you on your way.

What is a Training Mode Monster? A Training Mode Monster is someone who has great execution in terms of combos in the Training Room. Most common problems are that majority of the players are Training Mode Monsters which means that in an actual match, their execution goes down by a lot.

Not being able to land your combos against a moving target (Computer/Human opponent) is what a lot of players suffer from.

There are ways to increase your percentage of being able to land your combos against moving targets or in high pressure situations. When I was growing up, I played against the computer every day. Even though the computer isn’t really challenging, it still gives you an opportunity to land combos in many types of situations and not just a non-movable dummy. The computer will stand, crouch, jump, spam an unsafe move and more, but this is beneficial for the player because you will be able to change up the type of combos due to the situation.

In case you missed it the first time around, you can read Justin's first column here.

YogaFlame24: Super Street Fighter 4AE Latif ranked matches

YogaFlame24 has uploaded some more BT|Latif matches in Super Street Fighter 4 Arcade Edition. This time he's going up against Wolfkrone, TFA|Banana Ken, Aquasilk and Online Tony.

Hit the jump to see the other matches.

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Lots of new Street Fighter X Tekken footage, some Pandora action

Diekstiekem has uploaded quite a bit of new Street Fighter X Tekken footage, which includes some moments of Pandora action, although this mode only lasts for about 8 seconds, so you don't get to see a lot of it.

Anyway, this is good gameplay footage with the competitors showing some solid combos for an early build. Hit the jump for more.

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BAM 2011 combo video and The Pop Off at Shadowloo Showdown

The gang at Shadowloo.com release two new videos for the community to check out today. First up is a combo video for Battle Arena Melbourne 2011.

After the jump is a highlight teaser of what went down at Shadowloo Showdown 2011.

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Updated: Ultimate Marvel vs. Capcom 3: High quality video showing Zero's changes

Updated: ZeroXZ03 also sent in two additional videos, the first showing Zero cancel his M Raikousen into the Buster and the second video showing how much damage Vergil's level 3 hyper does. Hit the jump to check them out.

ZeroXZ03 sent in a video he made at Battle Arena Melbourne, showing some of the noticeable changes to Zero for Ultimate Marvel vs Capcom 3. This is also the same build that was at Tokyo Game Show.

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Cross Counter Asia #07: Godsgarden 4 tour

Cross Counter Asia is back with another episode, this week Zhi gives us a tour of a local Japanese arcade in Tokyo where Godsgarden 4 is being held.

Sent in by Rafael2487.

Momochi matches at Battle Medley Singapore

Ov3rheadGreg uploaded all of EG|Momochi's 1v1 matches for the tournament. During the tournament he used Cody in every match. There is a lot of good matches here.

Tip sent in by CoolGrayAJ from Team Evil Geniuses.

Battle Arena Melbourne stream by ShadowlooHQ

Battle Arena Melbourne stream by ShadowlooHQ Updated: An archive for the tournament can be seen after the jump. Along Ultimate Marvel vs Capcom 3 and Street Fighter x Tekken exhibition matches from the stream.

ShadowlooHQ is currently streaming the Battle Arena Melbourne tournament. The games scheduled for this tournament are Super Street Fighter 4 Arcade Edition, Marvel vs Capcom 3, Street Fighter Third Strike Online Edition, Blazblue: Continuum Shift and Tekken 6.

A schedule can be viewed here. Of course this is local time in Melbourne Australia so they are 17 hours ahead of PST.

They are also having special exhibitions with current builds of Ultimate Marvel vs Capcom 3, Street Fighter x Tekken and Soul Calibur V.

• Soul Calibur V - 3pm-4pm Saturday +10GMT - (10pm Friday, US West Coast time)

• Ultimate Marvel vs Capcom 3 - 2pm-3pm Sunday +10GMT(daylight savings) - (10pm Saturday, US West Coast time)

• Street Fighter x Tekken - 3pm-4pm Sunday +10GMT(daylight savings) - (11pm Saturday, US West Coast time)

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