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Custom Injustice: Gods Among Us arcade cabinets at Red Fight District 2, images of character and stage select screens

A set of custom-built Injustice: Gods Among Us arcade cabinets made an appearance over at Red Fight District 2 this past weekend. The cabs contain PlayStation 3 consoles inside and feature awesome artwork on the stick panel and above the screen.

Additionally, we snapped a couple of screen shots of the current character select and stage select screen in Injustice.


Click images for larger versions

Via James Bardolph's Twitter. Cabinet put together by Bespoke-Arcades.

Red Fight District 2 results and battle log - featuring Xian, Luffy, ChrisG, Dieminion and more

Red Fight District 2 results and battle log - featuring Xian, Luffy, ChrisG, Dieminion and more Updated with final results: This story has been updated with the final results from Red Fight District 2.

Red Fight District 2 kicks off this weekend in Amsterdam. The live stream is being ran by Armshouse.tv by WorstGiefEver.

Notable players scheduled to compete include AGE|NYChrisG, EMP|Dieminion, DM|Xian, Nin, WDM|Luffy, WDM|Cuongster and LLL|Malekith.

You can scope out our preview for the event here. Hit the jump to see an embed of the live stream and a schedule.

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DojoSports 5v5 fighting game season 1 grand finals - Gamebreakerz vs. Best Bout Gaming first to 13 in Super Street Fighter 4 Arcade Edition v2012

DojoSports 5v5 fighting game season 1 grand finals - Gamebreakerz vs. Best Bout Gaming first to 13 in Super Street Fighter 4 Arcade Edition v2012 DojoSports concludes their 5v5 fighting game season 1 today with their grand finals event in which Super Street Fighter 4 Arcade Edition v2012 will be played. A live stream is being provided by TeamKhaos and the tournament is expected to kick off right now at around 3 p.m. PST.

Today's match up will feature team Gamebreakerz vs. Best Bout Gaming as they race to 13 wins in SSF4 AE v2012. Unfortunately, UMvC3 will not be played at this grand finals event.

Hit the jump to check out the live stream embed.

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SSF4 AE game, Arcade Challengers and Ultra Complete costume packs 50% off on Xbox Live Marketplace, starts March 26

SSF4 AE game, Arcade Challengers and Ultra Complete costume packs 50% off on Xbox Live Marketplace, starts March 26 Major Nelson tossed up a blog update earlier today that gives details on a big sale going on for the Xbox Live Marketplace. The sale will include deals for a slew of different content and will begin this Tuesday, March 26.

Included in the large list of gaming content, you can purchase the full Super Street Fighter 4 Arcade Edition game, the Arcade Challengers pack, (containing costumes for Oni, Evil Ryu, Yun and Yang), and the Ultra Complete pack that has alternates for the remainder of the roster. Each of these items will be 50% of their regular list price.

The sale will begin on March 26 and will end on April 1. Check out the pricing information below.

Super Street Fighter 4 Arcade Edition:
Original price - 1,200 MSP, Sale price - 600 MSP

Arcade Challengers costume pack:
Original price - 320 MSP, Sale price - 160 MSP

Ultra Complete Alternate costume pack:
Original price - 1,440 MSP, Sale price - 720

Tip by bendermac.

New school Sakura, Lili bunny outfit, Juri and Ryu workout costumes and more - SFxT and SSF4 AE v2012 PC mods

Video Games Best Mods has uploaded footage of some great Street Fighter X Tekken and Super Street Fighter 4 Arcade Edition v2012 PC mods as of late. Featured today we have Sakura in a new school uniform, Lili wearing a bunny outfit, both Juri and Ryu in workout costumes and an Arcade Edition v2012 mod of Lili (C. Viper) in one of her SFxT alternate outfits.
Hit the jump for more.

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Capcom intentionally being vague if Street Fighter 4 series update will contain new content or just balance changes

Capcom intentionally being vague if Street Fighter 4 series update will contain new content or just balance changes With Capcom's recent announcement of an update to the Street Fighter 4 series being in the works, many people are curious as to whether we'll see new content or simply balance changes.

Over on the Ask Capcom forums, a thread was created to ask the aforementioned question. Sven stepped in to provide an answer stating that they have intentionally been scarce with details on the update and are simply looking for fans to request balance changes.

Is the ''update'' for SSFIV just a balance patch or a new version of the game with more contents? I see a lot of people speculating what new characters will be in like if its was confirmed.

Sven: I believe we've been intentionally vague. For the moment, we want to hear your thoughts on balance issues for SSF4 AE v2012. Nothing more, nothing less.

If Capcom does decide to add more characters to the SSF4 AE v2012 roster, who would you like to see most? Let us know below.

Injustice developer: People should give background interactions a chance before banning them in tournament play

EventHubs correspondent, VxG|Jason24cf, caught up with NetherRealm Studios Hector Sanchez at PAX East for an interview concerning Injustice: Gods Among Us. Sanchez implored the community to give background interactions a chance in the game before outright banning them for tournament use, as he cites they really change the dynamics of a match, from spacing to the mental approach players take.

He also notes that stage transitions do 15-20% unblockable damage, and could be a heavy factor in high level play, but as they've said previously, options exist to turns these things off.

Teasing additional features, Hector noted that there's "a lot more details about online," that they haven't revealed yet, citing that they've only scratched the surface of things to come. He stated specifically that they made improvements to the net code, over what was in Mortal Kombat 9.

The discussion also covers the quarter circle control scheme, which should be a boon to Street Fighter players who don't want to use more neutral based controls, which are more common in the Mortal Kombat series.

Sanchez goes over how the tournament players they brought in impacted the balance of the game, including tweaks to the damage levels, cool downs and spamable setups.

Quick clip of Black Adam's gameplay from Injustice: Gods Among Us booth at PAX East

DarthxDonut has uploaded some shaky camera Injustice: Gods Among Us footage footage, which features Black Adam gameplay. While the level of players in the video are the not the best, you can get a good idea of how he will play along with a great look at his super.
Via Test Your Might, sent in by CapnFlacid.

Killer Frost confirmed in Injustice: Gods Among Us - images from PAX show her inclusion in battles during S.T.A.R. Labs missions

During the Injustice: Gods Among Us S.T.A.R. Labs demonstration from NetherRealm, Killer Frost's name shows up as one of the challenges in Lex Luthor's mission 94. Multiple readers have sent in screen caps and you can clearly see in the first image below that one of the challenges reads "Defeat Killer Frost".

This is not the first time we have seen signs of Killer Frost's inclusion on the Injustice roster as just yesterday, her snowflake emblem was also spotted in the S.T.A.R. Labs mission select screen.

Due to the fact that one of the missions entails you fighting against Killer Frost and defeating her, there is very little doubt she will not be playable. Included here is another screen cap showing a quick glimpse of Killer Frost in action as well.


Click images for larger versions

Tips by CapnFlacid, scantums, hellbly and an anonymous reader.

Injustice: Gods Among Us S.T.A.R. Labs mode demonstration, Two-Face cameo mission, Isis cat museum infiltration and more

Injustice: Gods Among Us S.T.A.R. Labs mode demonstration, Two-Face cameo mission, Isis cat museum infiltration and more TwitchTV sat down with NetherRealm Studios at PAX East in which the S.T.A.R. Labs mode in Injustice: Gods Among Us was shown off. This mode features 10 missions for each character that include training, fighting and other mini-games.

During the gameplay demonstration, NetherRealm shows a few different missions including one where Two-Face appears in the background and randomly shoots at either fighter and another where you play as Catwoman's cat, Isis, and infiltrate a museum.

The S.T.A.R. Labs mode walkthrough is quite long so if you're interested in seeing how the game mode will work, hit the jump to check out the stream archive.

The interview starts at around 4:08:30 in the archive.

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Team Spooky now partnered with Mad Catz

At the FGC community panel at PAX East earlier today, it was announced by Mark "Mark Man" Julio that Team Spooky will be partnering with Mad Catz.

Team Spooky contributed to the stream of the Mad Catz Unveiled battle royale event that took place earlier at PAX.

With the newly acquired partnership, we can expect to see more collaborations between Spooky and Mad Catz in the future.


Click image for larger version

Heavy contributions to this story by Nyoro.

5 or 6 characters still unannounced in Injustice: Gods Among Us - Filipino Champ calls out the Mortal Kombat community

Cross Counter caught up with NetherRealm Studios' Hector Sanchez over at PAX East to talk on all things Injustice: Gods Among Us. Sanchez speaks on various subjects but most interesting of which, mentions that there are still 5 or 6 characters locked in the PAX build of the game.

Everyone up to the most recently announced character, Black Adam, is playable so this means that we can still expect to see quite a few characters revealed before its release next month.

Additionally, coL|Filipino Champ and LU|Alex Valle make an appearance in the interview and FChamp goes on to voice his opinion of the Mortal Kombat 9 community. He states that if the top players in the Capcom fighting game scene were to focus on Mortal Kombat 9, the Mortal Kombat players wouldn't do as well. He then shakes things up a bit and challenges the MK9 players to play Injustice competitively when it drops and see what the outcome may be.
You can read the full statement from F Champ after the jump, courtesy of Test Your Might.

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Arturo Sanchez gives more feedback on Injustice: Gods Among Us - notes on Black Adam, Harley Quinn, Lex Luthor, Doomsday and more

Arturo Sanchez gives more feedback on Injustice: Gods Among Us - notes on Black Adam, Harley Quinn, Lex Luthor, Doomsday and more Arturo "TS|Sabin" Sanchez has posted a lot more information on Injustice: Gods Among Us over on his Twitter. After playtesting the game at PAX East, Sabin has listed more notes on characters and general gameplay that give us a bit more insight on what to expect once Injustice drops next month.

Arturo states that his impressions are quite accurate, however, the game may have changes once the final build hits consoles.

Check out his notes below and hit the jump to read on.

Black Adam:

Everyone keeps asking me about black Adam. Well he has a really good command divekick. His trait is like Strider orbs.. So you can use it to get on that ass. His trait is very, very, very good. Also has some decent zoning tools and his combos hurt a ton.

Well I shouldn't say Strider orbs since you can't throw them at the opponent. Maybe Vergil super from UMvC3 would be a better comparison.

Harley Quinn:

Harley is very rush down heavy in your face. She has a stance move that puts your opponent into a mixup when she does it.

She also has setups that catch tech rolls in this game, making her very ambiguous and hard to block. Also very flashy combos.

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Jibbo, Alex Valle, Sabin, -6, Wolfkrone, Ryan Hunter and more - roughly three hours of Street Fighter X Tekken v2013 online replays

Ssf4evo has uploaded a couple of very lengthy Street Fighter X Tekken v2013 online match footage compilations. Clocking in at almost three hours of replays, you will see numerous high level players including LU|Alex Valle, -6, Ryan Hunter, KS|Jibbo, TS|Sabin, Wolfkrone and more.
Hit the jump to see the rest.

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Capcom blog: Darkstalkers Resurrection Q&A with Ayano-San - uploading to YouTube, online BGM bug, training mode Save State explained

Capcom blog: Darkstalkers Resurrection Q&A with Ayano-San - uploading to YouTube, online BGM bug, training mode Save State explained Capcom's Ayano-san returns with another blog update featuring a question and answer session about Darkstalkers Resurrection. Ayano addresses several topics including how to properly upload replays to YouTube, the Save State function in training mode and more.

You can check out the rest of the questions and answers by hitting the jump below.

Hi everyone, Tomoaki Ayano here once again!

From March 19 until the early morning of March 20, we held a Darkstalkers Resurrection All-Nighter on the Capcom Fighting Game channel—it was awesome!

Thanks to everyone who participated. It was great seeing legendary players like Nuki, Akita and Sako play.

Anyway, let’s get on to this week’s topic—answering your Darkstalkers Resurrection questions!

Can you tell me how to upload videos to YouTube? (Anonymous)

Select [Replay], then [My Replay], then pick a replay from your collection of saved replays and select [Upload to YouTube]. Once the replay has finished playing, the game will ask for your YouTube account information. Enter your account details and the upload will begin.

* You will have to set up a YouTube account by yourself.

Also, we’re currently checking up on reports that you can select [Upload to YouTube] for unsaved replays, causing a bug. We’re looking into ways to fix this situation. Please make sure that you only upload saved replays to YouTube in the meantime.

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