Level|Up's The Runback 6.3 Ultimate Marvel vs. Capcom 3, Persona 4 Arena and King of Fighters 13 live stream

Level|Up's The Runback 6.3 Ultimate Marvel vs. Capcom 3, Persona 4 Arena and King of Fighters 13 live stream Level|Up returns tonight with The Runback 6.3 and will be streaming live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:30 p.m. PDT / 4:30 a.m. GMT.

The games being featured at tonight's event include Ultimate Marvel vs. Capcom 3, King of Fighters 13 and Persona 4 Arena.

Hit the jump to check out the stream.

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BAS: I enjoyed Alpha 3, but the Custom Combo system is just too broken

BAS: I enjoyed Alpha 3, but the Custom Combo system is just too broken Chris Bahn was able to grab a quick interview from D44 aka BAS, a Capcom vs. SNK 2 legend, who is known for his A-Groove Bison, Vega and Blanka team. You might also recognize his name from the Super Street Fighter 4 Arcade Edition v2012 team tournament held at whose team placed first in 2011.

Many topics are covered from his win in CvS2 at Evo 2007, his favorite experiences with the game, whether he preferred the Alpha series or the CvS series and more.

Did you consider the Alpha series or Capcom vs. SNK series to be more enjoyable, and can elaborate your preference?

Well, I think those games are almost perfect, but CVS2 is definitely better suited for my tastes. I enjoyed Alpha 3, but the Custom Combo system is just too broken.

Infinite combos is cool, but I dislike how characters have “free charging” while they’re in this state. Also, I think it’s a bad idea that you initially start out with a full Super meter at the beginning of the match. Players tend to dismiss making effective strategies and instead just seem more concerned with executing custom combos (CC).

With Capcom vs. SNK 2, A-Groove is very strong, but you had to build meter on your own (unlike Alpha 3), so a player needed to develop an effective strategy to build up that meter safely (and wisely). CVS2 also is a “team battle game”, meaning that even if you lost your first match, you still had more opportunities to come back since it featured multiple characters per team. You can even switch up the order to avoid potentially bad matchups. I definitely feel that Capcom vs. SNK series provided more flexibility and options compared to other fighters.

Check out the full interview over on Cross Counter's website.

Updated: Wednesday Night Fights - 6.3 PlayStation All-Stars Battle Royale, TTT2 and SSF4 AE v2012 results and stream archive

Updated: Wednesday Night Fights - 6.3 PlayStation All-Stars Battle Royale, TTT2 and SSF4 AE v2012 results and stream archive Updated: The results and stream archvie have been added into the story after the jump.

Level|Up will be streaming Wednesday Night Fights 6.3 live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:30 p.m. PDT / 4:30 a.m. GMT.

Tonight, they will be streaming, PlayStation All-Stars Battle Royale, Tekken Tag Tournament 2 and Super Street Fighter 4 Arcade Edition v2012.

Hit the jump to check out the stream.

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Dead or Alive 5 tutorial - 02 - Strikes featuring Ryan Hart

Emperor Cow is back again with another Dead or Alive 5 tutorial. This one features WW|Ryan Hart and they cover strikes and the height properties, strings, power blows, tracking, crushes and understanding frame data of them.

- Height Properties 0:35
- Strings 1:52
- Power Blows 2:21
- Tracking 4:39
- Crushes 3:52
- Understanding Frame Data 6:38

Sent in by Virtua_Kazama and kara.

Updated: Big Two #57 Christmas special stream featuring Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 AE v2012 results and stream archive

Updated: Big Two #57 Christmas special stream featuring Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 AE v2012 results and stream archive Updated: The results and stream archives have been added into the story after the jump.

Tonight's Christmas special Big Two #57 is being streamed again tonight by Team Spooky from The Next Level arcade in Brooklyn, New York.

They will be streaming Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 Arcade Edition v2012 over on TwitchTV.

Brackets will be available on Next Level's Challonge.

Hit the jump to check out the stream.

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Weekly event listings December 28 - January 3, 2012

Weekly event listings December 28 - January 3, 2012 If you have an event you'd like to submit, you can add it into the Events area of the forums or you can send it in via the Contact Us form.

• Japan: Topanga Z Tournament: Ultimate Marvel vs. Capcom 3 - Freida vs. Nemo, January 2. A live stream for this event can be found here and will begin at around 4 a.m. PST / Noon GMT.

• Walnut, California: Tekken Tag Tournament 2 and Soul Calibur 5 tournaments at Super Arcade, December 29. A live stream will be provided by IEBattlegrounds and will kick off around 5 p.m. PST / 1 a.m. GMT.

• Brooklyn, New York: Savage Saturday #13 at Next Level Arcade, December 29.

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MarlinPie vs. Angelic and IFC Yipes - Ultimate Marvel vs. Capcom 3 sets from NEC13

BrokenTier has posted some more Ultimate Marvel vs. Capcom 3 matches from the BrokenTier Suite taken at Northeast Championships 13.

This features BT|MarlinPie vs. hAZ|Angelic in a quick first to five set. Then after the jump you can see MarlinPie taking on IFC Yipes to warm up.

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Mike Watson on Arcade Relief: Past weekend was a complete emotional roller coaster, looking for additional help

Mike Watson on Arcade Relief: Past weekend was a complete emotional roller coaster, looking for additional help A few weeks ago, a special charity event called Arcade Relief was held at Family Fun Arcade in Granada Hills, California to help it's owner Ralph with his medical bills.

This was supposed to be a 24-hour event where tons games would be played, money would be raised and most importantly some relief would be provided to someone who has worked for 38 years to give kids a place a to go and play games. Unfortunately, all didn't go as planned when the police forced the event to be shut down due to overcapacity and the money raised online wasn't up to some people's expectations.

RedRapper sent in some thoughts on the event from Mike Watson, the manager of Super Arcade. Make sure to hit the jump to read it all.

This past weekend was a complete emotional roller coaster at the event I tagged "Arcade Relief." It was a charity fundraiser I came up with to help a dear friend named Ralph. As you know by now, Ralph is the owner of Family Fun Arcade and has come up on some extremely rough times these past couple years. Prostate cancer, nerve damage, a broken shoulder, you name it, it’s there. The saying "when it rains it pours" unfortunately holds true during bad times for many people and I wanted this event to be that sunshine after the storm. I wanted so bad for this event to be something monumental and memorable. So much so that it would stay in everyone’s heart forever, and put a stamp on the FGC. But most of all, I wanted this event to help Ralph turn his life around after he had done so much for the community in terms of innovation, hard work, and just being that landmark in the United States that held Street Fighter together during the good and dark years of the game.

The turnout at FFA was incredible on Saturday. Starting roughly at 1pm the place was getting jam packed and I was really excited that this was gonna be something so huge that it would blow the roof off the place. Be careful what you wish for, because approximately at 2am we had an issue with law enforcement and the city. Someone snitched out to the police and an officer came down to talk to Ralph about being way over capacity.

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Justin Wong on the pros and cons of having a secondary character in SSF4 AE v2012 - Step Your Game Up #10

Justin Wong on the pros and cons of having a secondary character in SSF4 AE v2012 - Step Your Game Up #10 EG|Justin Wong's latest column here on EventHubs explores using secondary characters in Super Street Fighter 4 Arcade Edition.

Justin talks about how he feels Daigo would have done much better against Infiltration in the 25th Anniversary Grand Finals tournament for SSF4 AE v2012 if he had switched away from Ryu to Yun and covers how to develop your own skill set with a pocket character. Here's a snip from his write up, hit the link above to read everything.

Having a secondary character is a very good thing, because there will always be a bad match up for your main fighter. The only problem is that most of the time, your secondary character might not be on par with your main character. Even the best players in the world have secondary characters at their disposal. Here is a few that you might know off:

MCZ|Daigo - Ryu, Yun (Secondary)
WW|Infiltration - Akuma, Gouken (Secondary)
EG|Justin Wong - Rufus, Adon (Secondary)
AVM|Gamerbee - Adon, Yun (Secondary)
BT|Dieminion - Guile, E. Honda (Secondary)
LU|Alex Valle - Ryu, M. Bison (Secondary)
WW|Ryan Hart - Sagat, Yun (Secondary)
and many more

There's a complete archive of Justin Wong's columns here on EventHubs if you're looking to level up your fighting game skills.

Niitsuma possibly without greenlit project at this time, survey about digital content doesn't include UMvC3 expansion

Niitsuma possibly without greenlit project at this time, survey about digital content doesn't include UMvC3 expansion Fans have been very persistent in asking Capcom USA vice president, Christian Svensson, about updates to Ultimate Marvel vs. Capcom 3. The latest round of posts focused on Ryota Niitsuma, Marvel vs. Capcom 3 and Tatsunoko vs. Capcom's producer, and what he's up to currently within the company.

A bit from another thread pondered if Capcom's recent digital survey could lead to an expansion for UMvC3. You can check out both of Svensson's responses below.

Danwu Huang: What is Ryota Niitsuma up to? A new project? Street Fighter 5? Marvel vs. Capcom 4? A little surprise for UMvC3 next year?

Svensson: He recently finished JoJo's Bizarre Adventure HD. At this exact moment, I'm not certain he has a project that has gone through greenlight at this time. That's not to say he's working on nothing, but he's probably working toward getting something into greenlight/helping with other projects that are under other producers.

CapcomJuNky: Can this survey about digital content include updates for Ultimate Marvel vs. Capcom 3? It falls in the lines of digital content in the form of an expansion. Though you've stated before that Capcom USA does watch forum interest and that a portion of the USA market demand is relayed to Capcom Japan. Could this short window for this online survey be the direct contact the western markets need to reach out to Capcom Japan on the matter?

Svensson: An expansion to a retail title is not what we would consider part of the digital game strategy (which is focused around XBLA/PSN/eShop/Steam-only games).

Source: Capcom Unity boards.

Fan votes put Daigo, Kazunoko, Infiltration, Sako and Fuudo on 2012 dream team for SSF4 AE v2012

Fan votes put Daigo, Kazunoko, Infiltration, Sako and Fuudo on 2012 dream team for SSF4 AE v2012 The Tokido Fan Blog ran a fairly thorough poll amassing thousands of votes and taking place over about a month and a half span. They asked readers which players they'd like to see on a Super Street Fighter 4 Arcade Edition v2012 dream team.

The full results along with the numbers from their previous polls are all available on their site, with (in order) MCZ|Daigo, Kazunoko, WW|Infiltration, HORI|Sako and RZR|Fuudo taking the top 5 spots.

Players like EG|Justin Wong, EG|Ricky Ortiz, AVM|GamerBee, EG|PR Balrog and MCZ|Mago were included in this as well, but some didn't make it past the first round in their respective regions, as the final poll was setup to only include the top vote receivers from Japan, Asia and USA/Europe.

What do you think of the results? Leave a comment below with your thoughts.

Capcom considered using number pad gem selection idea for v2013 of Street Fighter X Tekken, discuss meter nerfs and buffs

Capcom considered using number pad gem selection idea for v2013 of Street Fighter X Tekken, discuss meter nerfs and buffs David "Dawgtanian" Hinds hit up his Twitter account to explain more of the changes in v2013 of Street Fighter X Tekken. Hinds mentioned that Capcom looked at using the number pad gem selection idea that was floating around a ways back, which was to speed up the gem selection process for tournaments.

He also covers meter gain with the new system mechanics and touches once again on the position for Pandora in v2013.

Mykel_Wilson: Why did you guys decide to nerf Street Fighter side meter building? How do you think it will impact the game?

Dawgtanian: The aim was to encourage offensive play rather than spamming moves, building meter, and running the clock. Moves still do good meter build on hit, and in many cases do more than before.

LeXiNgToN87: Please patch in the number pad gem system seen here and also allow PSV/PS3 users to invite one another.

Dawgtanian: We were aware of this and considered it but I don't think it was possible in the time we had.

Dat_Juliano: What does "The incoming character’s position closer on activation" of Pandora mean?

Dawgtanian: It allows for a lot more uses of Pandora now. So many characters were just too far back to connect.

PlayStation All-Stars Battle Royale combos for Cole, Sackboy and Jak & Daxter

Persona World is back once again with some new PlayStation All-Stars Battle Royale combo videos tonight. The clips tonight feature Cole, Sackboy and Jak & Daxter, hit the jump to check them out.

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Skullgirls' lead animator Mariel Cartwright: We had like 30 more characters planned

Mariel Cartwright, the lead animator for Skullgirls joined Jonathan Holmes to do an interview on his show Sup, Holmes.

A ton of various topics are covered about Skullgirls and animation. While Mariel doesn't give a ton of details about the status of Skullgirls and what's coming from their new studio, when she's asked about future plans she mentions that the "the plan from the beginning was to do millions of DLC characters and stuff" and that "they had like 30 more characters planned."

This is a fairly long interview but there is a lot of great information.
Via Destructoid.

Super Street Fighter 4 AE v2012 matches from SF25 Anniversary Grand Finals featuring Justin Wong, Tokido, Snake Eyez, Fuudo and more

Haunts from Capcom has uploaded more of the Super Street Fighter 4 Arcade Edition v2012 matches taken from the Street Fighter 25th Anniversary Grand Finals tournament over on their CapcomSF YouTube channel.

This is the entire first and second round of the winners side of the tournament which features AVM|GamerBee, EG|Momochi, EG|Justin Wong, MCZ|Tokido, AGE|Snake Eyes, RZR|Fuudo, MCZ|Mago, Wolfkrone, CG|Problem X, WW|Infiltration and BT|Dieminion.

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