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Tiers for Mortal Kombat X Mortal Kombat X moves, characters, combos and frame data

Saturday morning nightmares; ProJared takes a nostalgic look back at some of Mortal Kombat's less than awesome cartoons from your childhood

Time for a trip down memory lane. You twenty-something 90's kids might recall the Mortal Kombat hype that hit around the release of the first feature film. Toys, films and television shows became abundant as media makers saw a gold mine in cheap spin offs of people's favorite new twist on the fighting game genre.

Mortal Kombat: The Journey Begins, a promotional short film, and Mortal Kombat: Defenders of the Realm, an animated television series, were two such auxiliary titles that, upon revisiting, weren't the best of representations for the MK franchise.

As a huge fan of the taboo Mortal Kombat, I wasn't supposed to play as a child, getting to watch these less-violent cartoons was always a highlight of my week. ProJared has created a video wherein he takes a look back at these not-so-stellar attempts to garner hype for the Mortal Kombat brand.

Terrible animation, even for its time, and blatant reuses of action sequences made the VHS film "The Journey Begins" something of a pain to watch. Defenders of the Realm was riddled with problems of its own. Terrible catch phrases, forgettable story lines and empty characters made for a quick, single season run.

Hit the jump to see ProJared's comical break down of these two MK flops... It's Kombat time!

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'I feel like it was too soon for a patch, it did not address the larger issues,' Tom Brady talks Quan Chi, Sub-Zero nerfs, and more

Last time, we learned that Shinnok may have jumped to the top 10 or higher with his improvements. Continuing our talk with MK Tom Brady about the latest Mortal Kombat X patch, we were given more thoughts on different characters that have seen potential improvements and how some adjustments may have fallen short this time around.

Brady told us that although this patch did improve some characters and normalize others, he feels an update was premature.

"I feel like it was too soon for a patch and that it did not address the larger issues," said Brady. "The option selects are still in the game, which completely remove any need to hit confirm and gives characters like Erron Black a safe 50/50."

"Issues like that are much bigger issues and should have been addressed before any individual character touches," he continued.

He went on to discuss the alterations made to Quan Chi -- a character that many feel is arguably the best in the game due to the mix up potential in his Summoner variation.

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St. LP into U2, counter-hit st. MK combos into U1 to close out a sick comeback, and more: ShoryuSengan spotlight from Olympic Gaming

Olympic Gaming brings to us another excellent Ultra Street Fighter 4 player spotlight. Today we get to see UM|ShoryuSengan -- a 23-year-old Ken player from London -- smash through the online competition.

This player spotlight features full-length matches (unlike traditional highlight reels), and there are a number of high-level techniques and strategies utilized here. Watch ShoryuSengan connect Ken's U2 after a standing light punch -- online, no less -- and also mount a huge comeback, closing it out with a crazy counter-hit standing medium kick into U1.

If you'd like to learn more about the Ken player, be sure to check out the video's description on YouTube for a full interview.

Check out ShoryuSengan's Ultra Street Fighter 4 spotlight below.

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'Street Fighter IV is a garish, sloppy eyesore with sub-par animation' - artist Blake Reynolds discusses video games' departure from pixel art

Before we even start, there's an easy trap to fall into here and I want to clarify things right away so as to avoid it. This article does not argue that lower resolution or 2D graphics are superior to their high-res 3D counterparts, or that Street Fighter 3 has better art simply because it is "pixelated." Moving on...

Blake Reynolds, an artist who works for Dinofarm Games, has written a thoughtful piece that touches on the evolution of video game art over the years. Specifically, he examines how we've gone from "pixelated" and two dimensional to our beloved 1080p in three dimensions.

Reynolds attempts to topple the somewhat ignorant and popular generalization that "pixelated art is behind the times and ultimately, not as impressive as higher-res art." He takes a look at these animations of Chun-Li from Third Strike and Street Fighter 4:

Click images for animated versions

He goes on to state "SFIII’s animation is orders of magnitude better than SFIV’s. It’s not even close..." hit the jump to see his argument, and to get a better understanding of the incredible process that is pixel art.

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Kane BlueRiver's Hulk has smashes, HoneyBee's D'Vorah has... bees and Team EG has it out for each other in these Toryuken 4 highlights

Toronto's 4th Toryuken has officially ended, but we're reliving some of the more intense moment's from this weekend's tournament in our highlight recap. We've grabbed a few moments from Ultimate Marvel vs Capcom 3, Mortal Kombat X and, of course, Ultra Street Fighter 4.


Our first highlight comes from the Winners Finals match between EG|Justin Wong and BE|Kane BlueRiver. Match one, round one, right out of the gate KBR's Hulk sets the pace by smacking Justin's Akuma assist with a KO in the first 4 seconds of the round.

Unfortunately for KBR, he would later find himself having to play in the losers bracket against CTRL|RayRay. In a dire situation with only Haggar left to try to take on RayRay's Magneto-led team, KBR makes an amazing play. Surrounded by the chaos of assist missiles, drones, lasers and Magneto, Kane BlueRiver spots an opportune time to simply go for a level 3 super. Situation dealt with.

Click image for animated version

Hit the jump to see more from MKX, and USF4.

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Toryuken 4 results ft. Infiltration, Justin Wong, RayRay, K-Brad, KDZ, KaneBlueRiver, Noel Brown, REO, Pimpimjim & more

Updated: This story has been updated with final results.

Earlier: This weekend, Toronto will be ablaze with action as Toryuken 4 is taking place.

The tournament will feature tournaments in Ultra Street Fighter 4, Mortal Kombat X, Ultimate Marvel vs. Capcom 3, Guilty Gear Xrd SIGN, Killer Instinct, BlazBlue: Chronophantasma, King of Fighters 13, Dead or Alive 5: Last Round, Virtua Fighter 5: Final Showdown and Tekken Tag Tournament 2.

At the event, you can expect to see Infiltration, EG|Justin Wong, CTRL|RayRay, EG|K-Brad, EMP|KDZ, BE|KaneBlueRiver, UVG|Noel Brown, REO, GGA|Pimpimjim and more. Streaming duties will be handled by Toronto Top Tiers and Toronto Top Tiers 2.

Hit the jump to check out the action.

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Dragon Ball Z meets Smash; Super Smash Bros. Z might be the coolest Smash mod ever...

A Japanese modding team has gone and made an incredible new mod for Super Smash Bros. Brawl. Super Smash Bros. Z is a legitimate imagining of Dragon Ball Z fighters in the realm of Smash Bros.

No, it's not a mod that simply makes Falco look like Goku or Ganondorf look like Broly. Super Smash Bros. Z features Z-Fighters with actual move sets from the DBZ universe, including final Smash attacks.

The game looks really well done and fun to play. It wouldn't be absurd to see it catch on and become its own entity, much like Project M.

Check out a few of the characters featured below:

Smash Bros. Meets Dragon Ball Z image #1 Smash Bros. Meets Dragon Ball Z image #2 Smash Bros. Meets Dragon Ball Z image #3 Smash Bros. Meets Dragon Ball Z image #4 Smash Bros. Meets Dragon Ball Z image #5 Smash Bros. Meets Dragon Ball Z image #6 Smash Bros. Meets Dragon Ball Z image #7
Click images for larger versions

Want to see them in action? Click the jump for the video!

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Vega's Bloody High Claw simply cancels itself? Yet another glitch found for Vega in Ultra Street Fighter 4

It's not the first time we've seen odd happenings with Street Fighter's most vain character. From a pass through glitch that makes routine combos whiff, to his freeze glitch that leaves his opponent stuck in mid-air, Vega is no stranger to bugs in Street Fighter 4.

Today, we find yet another unintended handicap for Claw, as his Bloody High Claw Ultra can seemingly cancel itself mid animation if conditions are right.

If an opponent knocks Vega down and performs a late cross up normal, it's possible for Vega to wake up with a non-reversal Ultra 1 and have it suddenly cancel, leaving him on the other side of the screen.

Hopefully, these glitches will be addressed in future updates to Ultra Street Fighter 4, but for the time being, Vega players be careful! Hit the jump to see the video.

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Dudley's Rose Throw KOs an opponent and scores the Perfect: Smug battles Tsuna, Taku, and other Japanese players using Tokido's account

While PIE|Smug was in Japan to compete in the Topanga World League 2, he managed to get a number of online Ultra Street Fighter 4 games in using MCZ|Tokido's account. Thanks to the Murder Face himself, a handful of these matches are now available on YogaFlame24's channel.

In this quick compilation, Smug faces off against Japanese players such as Tsuna (Juri), Taku (Guy), and more.

During his match with Taku, Smug does the unthinkable... Not only does he score a Perfect in the first round, but the finishing blow comes from Dudley's Rose Throw taunt. The rose actually KOs the opponent. Don't believe me? Check out the GIF below.

Click image for animated version

There's much more to see here, including more Perfects, big-damage combos, deadly high/low mix ups, and more.

Hit the jump to check out the match replays.

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Mike's hype Ryu Super attempt, Gootecks gets DP practice, and more: Excellent Adventures ep. 64 - TASTE OF THE H!

The boys are back once again with another installment of Excellent Adventures featuring Ultra Street Fighter 4.

Gootecks and Mike Ross continue their reign of terror online as Ryu and his evil counterpart. During the last episode, the guys scored quite a few victories, but can they continue their streak?

You'll have to watch to find out, and be sure to look out for Mike's hype Super attempt and the opponent they just won't stop jumping for Gootecks.

Hit the jump to check out episode 64 of The Excellent Adventures of Gootecks and Mike Ross.

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Ermac can drain an infinite amount of meter from the opponent in Mortal Kombat X

Welp, it wasn't long until someone discovered what appears to be another meter glitch involving Ermac in Mortal Kombat X.

Last month, Ermac had the ability to gain one stock of meter using only one attack in his Spectral Variation. Now, Ermac can infinitely drain an opponent's meter at the expense of one of his own stocks of meter in the Master of Souls Variation.

After hitting the opponent with a Soul Ball, then an EX Soul Ball, the opponent's meter will begin to drain at a steady rate. The meter will continue to drain until Ermac lands another hit on his foe.

This could potentially be abused in actual matches, as Ermac players could simply block and/or run away until the opponent's meter is completely gone. We hope to see a patch for this soon.

Check out the video showing off this strange phenomenon.

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Jason Voorhees is slashing prices left and right; play as the horror icon for free in Mortal Kombat X from now until Monday

For those of you who are a tad on the unsure side of things when it comes to playing with Mortal Kombat X's newest downloadable character, this weekend is your chance at a free test run.

Tournament players have likely already purchased the $30 Kombat Pack, as they'll need to know the ins and outs of every character they may run into. Casual players on the other hand, may not be so easily convinced to fork over extra cash on top of what they payed for the game itself.

Never fear, for NetherRealm Studios has gone live with the Jason Challenge Tower. This tower allows users who haven't purchased Jason to play through six matches with him. You'll have a chance to test out all of Jason's variations and become well-acquainted with the undead murderer...

So if that sounds like a good time to you, and you've been on the fence about purchasing Jason, now's the time to dive into the waters of Camp Crystal Lake and check him out for yourself.

Source: Polygon.

Has Kung Jin fallen from the top ranks of Mortal Kombat X? An in-depth look at his nerfs may help us decide

Kung Jin has emerged as a force to be reckoned with in these still early stages of Mortal Kombat X. Recently, Tempo|ChrisG showed us what the character had to offer when he took the character all the way to Grand Finals at Texas Showdown.

If you saw the recently released patch notes you may have seen that Kung Jin received a few nerfs in the damage and frame advantage departments.

It's one thing to see such changes on paper, but seeing them in action often offers a whole new level of comprehension. Willie Fresco has made a video examining Kung Jin's nerfs and translating what that's going to mean for the character in practical game play.

Fresco recreates a few scenarios wherein Kung Jin's new move properties will result in unsafe situations against certain characters. As Kung Jin looks to be a relatively common character in MKX tournaments, it's important for everyone, Kung Jin players and others alike, to know what's safe and what's not.

Hit the jump to see Willie Fresco's analysis.

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Precision, patience and punishes are key themes in the art of Jigglypuff in Smash 4; learn how to use her in this guide by Smash champion, ZeRo

Gonzalo "ZeRo" Barrios is your current Apex Smash 4 champion. He's a professional player from Chile, and seems to have really found his stride in the most recent iteration of Super Smash Bros.

ZeRo has begun a series of guides to help players get better at Smash 4. His most recent guide investigates Jigglypuff, an old Smash veteran known for her seemingly harmless appearance contrasted with her incredibly damaging attacks.

ZeRo breaks down the pros and cons of Jigglypuff, looks at her strongest and most important moves and examines how best to approach the fight with the character. For instance, ZeRo stresses that Jigglypuff is meant to be played in a somewhat defensive and manipulative fashion.

She's not one to simply go in guns blazing, but rather dance about until her opponent makes a mistake. Once said mistake has been made, Jiggly goes in hard with big time punishes such as her sleep attack, which most often leaves both Jigglypuff and her opponent unconscious.

Hit the jump to learn some Jigglypuff.

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'Shinnok got the biggest buff of all, I believe he's gone up to top 10' - Tom Brady and CD Jr. feel Kung Jin is still among the best

This past Thursday, Mortal Kombat X received a patch that implemented a number of balance changes to the roster. Some fighters were hit with the nerf gun, while others received buffs.

We've reached out to the Mortal Kombat pros to see how they feel about the recent changes. EventHubs talked to MK Tom Brady to find out which characters have seen the most improvements, how he feels about the patch overall, and more.

Of all 26 characters in Mortal Kombat X, Tom Brady feels that Shinnok has seen the most improvement.

"Shinnok got the biggest buff of all, and I believe he has gone straight up into the top 10 or even higher," Brady told us.

Looking at the patch notes, Shinnok was given the following changes:

• Shinnok – Can now enhance Hell Sparks & Hell Blast on block.

• Shinnok – Away + 3 (Shin Kick) is now towards + 4 and he has a new away + 3 (Devious Heel)

• Shinnok (Necromancer) – Can now control the location of Judgment Smash & Judgment Fist.

• Shinnok (Impostor) – Now steals Dash Punch from Jax instead of Ground Pound.

Tom feels that the first two changes listed there have heavily contributed to Shinnok's potential rise in the tiers.

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