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Bandai Namco is making a new Marvel licensed video game - full-length trailer for Disk Wars Avengers: Ultimate Heroes

Looks like mobile games company Kabam's forthcoming Marvel Contest of Champions won't be the only fighting game this year to feature characters and licenses from the superhero comics giant.

Bandai Namco Games has recently announced in Japan a new action-slash-fighting game for the 3DS entitled Disk Wars Avengers: Ultimate Heroes, slated to be released later this year in November.

Judging from the game's simple mechanics and its target audience (kids), this is likely a quick cash-in on the popularity of the Marvel Disk Wars: The Avengers anime that's currently airing in Japan, rather than a bona fide fighting game and one of the titles that Katsuhiro Harada and the Tekken Project development team are concurrently working on.

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The Runback season 3 premiere live stream ft. Clockw0rk, KaneBlueRiver, Alex Valle, and more in UMvC3, KI, and Yatagarasu

The Runback season 3 premiere live stream ft. Clockw0rk, KaneBlueRiver, Alex Valle, and more in UMvC3, KI, and Yatagarasu Level|Up is back again and is keeping the fighting game action coming with The Runback season 3 premiere. The weekly event has returned to Super Arcade in Walnut, California.

The games being played tonight include Ultimate Marvel vs. Capcom 3, Killer Instinct, and Yatagarasu: Attack on Cataclysm. BT|Clockw0rk, LU|Alex Valle, KaneBlueRiver, Gutter Magic, Hitbox|Tyrant, and more are competing tonight.

You can follow along with the action on Level|Up's Challonge website.

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Sakurai says glitches are the reason Super Smash Bros. 3DS and Wii U have separate release dates

It is no secret that the upcoming Super Smash Bros. 3DS and Wii U will be released at separate times this year: the 3DS version on October 3rd, and the Wii U version this holiday season. Many may be wondering why both games won't be released simultaneously, and luckily, Smash Bros. series creator Masahiro Sakurai answered that question in his latest, semi-weekly column in Weekly Famitsu magazine.

According to Sakurai, the 3DS version of the game is currently in the debugging process -- a process in which a team of people test out the game in order to find any glitches for the programmers to fix. The Smash creator states that the debugging is done both in-house and overseas, and several hundred people are brought on to help check for bugs. From what Sakurai says, this process is incredibly grueling, and one of the main reasons both games are being released on different days.

"Debugging alone becomes a huge project. So much so that one of the biggest reasons for the separate release dates for the 3DS and Wii U versions was so that we could shift the debugging periods."

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Hugo hits 8 standing medium punches in one combo, four claps juggle Dhalsim into U2: USF4's giant grappler looks really stylish in this CMV

Cjbqulix recently sent us a brand new Ultra Street Fighter 4 combo video featuring none other than the largest grappler in Street Fighter, Hugo.

Although many of Hugo's combo possibilities have already been explored, this video gets a bit more creative in its approach. In it, we see a number of interesting set-ups, including a combo that deals a ton of damage, landing eight standing medium punches in one go using Decapre's Ultra 1.

Additionally, Cjbqulix pushes the juggle limits by hitting four of Hugo's claps on an airborne Dhalsim, and still manages to land Ultra 2 to close it out.

There's a lot to be seen here, so check out this awesome Ultra Street Fighter 4 Hugo combo video below.

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Will Brutalities return in Mortal Kombat X? 'Mmhmm, it's definitely a possibility *big grin*' - Boon hints at Sonya, says netcode has been optimized

In a recent interview with The Kombat Tether at Gamescom, NetherRealm Studios' Ed Boon discussed the upcoming next-gen fighter, Mortal Kombat X. The MK creator touched on a variety of different subjects such as the game's netcode, the MKX roster, and even dropped a couple of cryptic hints at past features/characters we may see make a return.

We have heard previously that a certain "-ality" -- other than the Fatality, of course -- would make an appearance in Mortal Kombat X. Since Brutalities were originally intended to return in MK9, but did not make the cut due to time constraints, Boon was asked if we could expect to see them featured in the 10th installment of the Mortal Kombat series. His response leads us to believe that Brutalities may be back.

"Mmhmm. It's definitely a possibility. Yeah. *big grin*"

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Wednesday Night Fights season 3 premiere results, archive ft. Snake Eyez, FilipinoMan, Veloc1raptor, and more in USF4, TTT2, Injustice, and P4AU

Wednesday Night Fights season 3 premiere results, archive ft. Snake Eyez, FilipinoMan, Veloc1raptor, and more in USF4, TTT2, Injustice, and P4AU Updated: Results and stream archives have been added to this story.

Earlier: It's Wednesday night once again and Level|Up is bringing us more fighting game action. Tonight, the LU crew returns to Super Arcade in Walnut, California, and is beginning their 3rd season of the event.

Ultra Street Fighter 4, Tekken Tag Tournament 2, Injustice: Gods Among Us, and Persona 4 Arena Ultimax are all being played tonight. Snake Eyez, FRQ|FilipinoMan, Veloc1raptor, Chris Tatarian, UltraDavid, Marq Teddy, and many others are competing tonight.

Challonge brackets are posted here, and you can find last week's results here.

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Next Level Battle Circuit #84 results, archive ft. Rico Suave, Smug, Sanford Kelly, NativeImpact, CD Jr., Chris Hu, and more

Next Level Battle Circuit #84 results, archive ft. Rico Suave, Smug, Sanford Kelly, NativeImpact, CD Jr., Chris Hu, and more Updated: Results and a stream archive have been added to this story.

Earlier: It's Wednesday night, so it's time for some great fighting game action from The Next Level in Brooklyn, New York.

The game being played tonight is Ultra Street Fighter 4. PIE|Smug, MOR|Rico Suave, SteamCo|Sanford Kelly, SteamCo|CD Jr., AG|NativeImpact, Chris Hu and more are in attendance and competing.

Brackets are available on The Next Level Challonge site, and results for last week's tournament are posted here.

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General news roundup: P4AU Margaret trailer, DOA5U maid costumes, KOF13 PC for under $7, UNIEL tutorials from UltraChen TV

In this general fighting game news round-up, we go over a couple of brief news items for the following games: Persona 4 Arena Ultimax, Dead or Alive 5 Ultimate, The King of Fighters 13, and Under Night In-Birth EXE Late.

All of the news items covered this time around are fairly recent developments. Unfortunately, as each individual item had not been newsworthy enough when it broke to stand on its own, we've decided to round them all up in one place here instead.

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Pac-Man's Side+B can be used as air recovery move; move set and Meta Knight's Customizable Specials in Super Smash Bros. for Wii U/3DS detailed

This week's issue of Famitsu magazine has the in-depth details to Pac-Man's special moves in Super Smash Bros. for Wii U/3DS, and the good folks over at Kantopia have once again taken it upon themselves to translate all the juicy info for fans looking forward to the Nintendo party-slash-fighting game.

Between Famitsu's move list and the E3 character reveal trailer, it is now possible to piece together tricks and fight tactics for use with Pac-Man in the actual game.

For instance, Famitsu reveals that Pac-Man's Side+B special move allows him to travel in a straight line towards whichever direction you're currently holding the analog stick in -- similar to Pikachu's Quick Attack -- which means it can serve as an additional air recovery move, on top of Pac-Man's Up+B.

Other than Pac-Man's move list, this week's Famitsu also shed details on some of Meta Knight's customizable special moves, as well as on a few of the game's stages.

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Vivi (Japan's best Chun-Li) fights tooth and nail with Daigo, finishes Evil Ryu with a 63-hit combo - Ultra Street Fighter 4 online match footage

If you're a Chun-Li player, chances are you've dreamed about pulling off an insanely long lightning kicks FADC combo -- the sort that combo maestro Desk is known for -- on a live human opponent in Super or Ultra Street Fighter 4 at least once in your life.

That's, of course, assuming you're not a top Chun player on the level of Japan's Vivi, who was previously ranked no.9 on the Japanese national leaderboards for Ultra Street Fighter 4 in the arcades, and is probably still the strongest Chun-Li player in the land of the rising sun.

Vivi doesn't have to dream about pulling off such a feat; he goes for it whenever the opportunity presents itself. One such opportunity came knocking on his doorstep last week, when the Japanese player was streaming his online matches on Nico Video -- as you'll see in the video below.

Apart from pulling off a 63-hit Chun-Li combo in an actual (online) match, on the same day Vivi also played a number of serious matches with MCZ|Daigo online. You'll find video of that embedded below as well.

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Jail System reset, improved online play, revamped lobbies, and more: Killer Instinct's latest update now live on Xbox One

Microsoft's own Adam Isgreen announced on Twitter today that Killer Instinct's latest patch is now live on Xbox One.

This update addresses a number of issues players have been experiencing lately. A complete reset to the Jail System, revamped lobbies, and desync fixes are just some of the things included in today's update.

You can find the full patch notes below.

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Blocked Soul Spiral? Hadouken block-string? Evil Ryu's kara Raging Demon allows him to punish things he normally couldn't in USF4

Our friend Ryu Apprentice recently sent over some Evil Ryu tech that could be the deciding factor in whether you win or lose your next Ultra Street Fighter 4 bout against him.

E. Ryu can kara -- a technique that gives attacks extended range by cancelling the first frames of a normal or special move -- his Raging Demon Super in USF4. Not only can this be used to catch unsuspecting opponents from a deceptive range, but these particular setups can also be used to punish attacks and block-strings that would normally be safe to the Raging Demon's non-kara counterpart.

In the video, you can see Evil Ryu punish a blocked Soul Spiral from Rose, a crouching medium kick - Hadouken block-string from Ryu, and much more. If you'd like to perform these kara Demons yourself, be sure to keep an eye on the inputs, which are included in the video.

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'Let us engage in fishticuffs!' - live stream pits two fish against each other in Street Fighter 2

Over the many, many years of playing Street Fighter I've heard things such as "baited" and "fishing for an attack," but this isn't quite what I had in mind...

Inspired by the recent "Fish Plays Pokemon" broadcast, this aquatic live stream experience pits two fish (Aquarius and Robert the Bruce) against each other in Street Fighter 2.

The sea creatures input attacks by swimming to designated areas in their tank that are marked with specific buttons. 2-player mode is made possible by the use of color detection, and both combatants can perform moves by swimming to different areas.

If you're looking to pass some time and become hypnotized against your will by the marvel that is two fish playing Street Fighter, be sure to tune in between 7 a.m. - 10 p.m. EST to catch the broadcast.

Catch all the action below.

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Ultra Street Fighter 4 opt-in beta program now open on Steam, Capcom lists bug fixes

Wbacon over on the Steam forums has announced that the Ultra Street Fighter 4 opt-in beta program -- that which is aimed at fixing network connectivity issues -- is now open.

In order to access the beta, simply go into your Steam library and right click on Ultra Street Fighter 4. Select the Properties option, click the "BETAS" tab, then enter USFIVBetaBranch (case-sensitive) in the "Enter beta access code" area. Once you've checked the code, select "beta - patch beta" from the drop down menu, then hit "Close."

After you've downloaded the 2.9MB patch, launch Ultra Street Fighter 4 and you'll be all set. Below are the bug fixes implemented in the beta program and more information about the patch.

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Bonchan is now 85% confident about beating Luffy in the Sagat vs. Rose match-up, says far standing MK is key

Over the weekend, we reported that Bonchan, the runner-up for Ultra Street Fighter 4 at EVO this year, had been playing quite a bit of Rose in an attempt to better familiarize himself with the character that sent him packing from the world's biggest fighting games tournament.

But already it appears that the top Japanese Sagat player has already learned all the ins and outs of this match-up, according to himself.

On this week's episode of Kachigatari TV, in which Bonchan, RZR|Fuudo and Kazunoko are co-hosts, the trio run into a Rose player online just as it was Bonchan's turn to play.

And that's when the EVO runner-up proclaims confidently that he's more or less mastered the match-up.

"I'm done with my research on the vs. Rose match-up," Bonchan says as he's about to play against the Rose online warrior, right around 01:33:30 in the stream archive embedded below.

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