Another Super Street Fighter 4 development blog about Hakan was posted this week and translated by Azrael.Hello everyone! This is Tsukamoto.
Continuing on from last week, this time we'll be talking about how we decided on Hakan's appearance, and we've got people from the planning, design, sound, and engineering departments to all chip in. Well then, let's get right into it!
An absolutely gigantic list of changes in Super Street Fighter 4 have hit the web recently. This list documents a lot of the new character's Challenge Trials so you can see their bread and butter combos and what they're capable of, what the new damage values are for the various Dragon Punches and so much more.
GodisaGeek.com is running a Super Street Fighter 4 preview tournament in the United Kingdom, which has run into some issues with funding and looks like it will be canceled. The tournament organizers had teamed with Capcom to get an the final version of the game ahead of time.
And here are some images from GameKult.com showing a few of the outfit colors players will be able to choose from with T. Hawk, Guy and Juri. And yes, T. Hawk's infamous pink outfit is back.

Click images for larger versions
From GameKult.com
MeriStation.com posted an article which also contains the stamina (hit points) and stun (punishment you can take before getting dizzy), for the new Super Street Fighter 4 cast members.| Character | Stamina | Stun |
| Adon | 950 | 1000 |
| Cody | 1000 | 1050 |
| Dee Jay | 1000 | 1000 |
| Dudley | 1050 | 1050 |
| Guy | 950 | 1000 |
| Hakan | 1050 | 1100 |
| Ibuki | 900 | 950 |
| Juri | 950 | 950 |
| Makoto | 950 | 1050 |
| T. Hawk | 1150 | 1100 |
In this movie, you'll see how Sagat, Guy, Fei Long, Ryu, Hakan, Cammy, Juri, Gouken and Chun-Li's new outfits look, plus some random gameplay footage.
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GamesLatest.com has posted the most recent preview of Super Street Fighter 4 that contains a bit of new information.Audio changes
In addition to new moves, all of the original cast members now have new dialogue lines. These can also be chosen during the character selection screen in case you’re all sick of hearing Ryu explaining where ‘The Answer Lies’. And for all you haters, they took out the ‘Indestructible’ song from the menus, although I must begrudgingly accept that the new menu music is pretty decent. However, I seriously don’t understand why people didn’t like that song. Also, you “purists” can now change the audio to Japanese voice overs for cutscenes as well as in-game quotes.
GameSpot has posted a 2 page interview with Super Street Fighter 4's producer, Yoshinori Ono.GameSpot: Street Fighter has always been a series balanced and tweaked at each iteration. Which characters will be receiving changes in Super Street Fighter IV? Who was too powerful, and which characters underperformed?
Yoshinori Ono: We have carried out tuning for all characters. It has been a year and a half since the arcade release and almost a year since the console release. In this time span an unbelievable amount of research and study has been done on characters and tactics. We are very surprised to the extensiveness of this and many things we were not expecting were discovered as a result. However, for SSFIV I don’t think anyone is too strong or too weak. I know there is the legend of over-powered Sagat and supposedly weak Vega (Balrog in Japan) and Guile etc, but these tierings really depend on the reviewer and their favourite characters. Also, although everyone talks about Sagat being too strong, I don’t know any major tournament champion who uses Sagat. But I do admit the unique elements of characters are exploited at mid-level matches and this has been re-adjusted in SSFIV.
For an explanation of what's going on, hit this page.
Videogamer.com has posted a 3 page preview of Super Street Fighter 4. This article discusses a few new Guile changes, but this particular website has a bit of a reputation for getting some things incorrect, so take the write up with a grain of salt.I headed straight to Guile - I'd heard he'd been ever so slightly tweaked to make him more powerful, and as an old school fan of the spiky-haired US army general, I needed to know. It's true: he's now even better. His pressure mix up game - so good in past Street Fighters - is reborn. His crouching medium punch is now easier to link from, enabling some great poke, Sonic Boom, tick throw mix ups. Unfortunately, his Overhead Kick doesn't hit high - as it did in Super Street Fighter II Turbo HD, but he still has a dirty towards medium punch that does the job almost as well.
Guile's biggest weakness, however, was his Ultra - the Flash Kick Explosion looks the business, but it's about as useful as a paper boat in the middle of the ocean. Because it's extremely difficult to combo into, Guile's Ultra goes largely untouched. No more. Welcome, Guile fans, to the Sonic Hurricane.
The Sonic Hurricane (charge back, forward, back, forward and all three punches), is lifted straight out of Guile's Marvel vs. Capcom incarnation, and spits out a vortex Sonic Boom that stays close to Guile for a few seconds, damaging anyone silly enough to jump into it. Finally, he has an Ultra worth the complex command input, and it can be more easily comboed into from the Double Flash.
Not to be out done, Eurogamer.net added their own 3 page write up on the game. This article dabbles in a lot of stuff you've probably heard about before, although you may pick up an interesting tidbit or two about the new character's moves.
| Name | Viewers |
| EG|fLoE | 470 |
| Finest K.O. | 319 |
| PJS Winning | 203 |
| CafeID Korea | 136 |
| Unlimited Brettworks | 89 |
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