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Snoooootch returns with another Omega CV, shows off Ken's juggle properties and potential

Snoooootch returns once more to show us how it's done in Omega Street Fighter 4, an iteration of the series that hasn't gotten too much exposure.

In this combo video, he experiments with Ken's moves and their new juggle properties, giving us dazzling juggle combos all over the screen. Even things thought impossible in Omega, like linking standing jab into ultra 2, he pulls off. The video also demonstrates how these juggle properties have changed, particularly with Ken's ultra 1.

Hit the jump to check it out.

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Capcom potentially bringing Street Fighter 5 to Anime Expo

Though it's no secret Street Fighter 5 is seeing its fair share of exposure, it is Capcom's most important upcoming title at the moment. Because of this, it's no wonder that they would want to spread the game further.

Recently, people have noticed that Capcom is on the exhibitor's list for Anime Expo, a convention held in Los Angeles from July 2nd to the 5th. This may not seem odd, but Capcom has not made many appearances there historically, with it being a hotbed for more Japanese centric companies like Aksys and NIS.

Will we be seeing something new from Street Fighter 5 or Capcom at Anime Expo, or will it just be more hands on time with the game? Sound off below with what you think.

Tip submitted by ZHZ90.

Source: Anime Expo exhibitors list

Running down the competition - Watch Big Bird's Guy show off exceptional pressure and phenominal footsies in this entertaining compilation

For those watching South East Asia Major 2015, there's one player in particular who's made quite a name for himself through the Street Fridays weekly in Dubai. FA|BigBird is known for fantastic Guy play, through a relentless but smart style

FGC Nen posted a compilation last week that certainly does him justice, with insane pressure strings, perfects, commanding situations and excellent usage of spacing tools and red focus.

Hit the jump to check out the compilation.

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Fundamental Chun-Li players will love her in Street Fighter 5, she has new tricks, plus high damage combos - EventHubs E3 impressions

Fundamental Chun-Li players will love her in Street Fighter 5, but she has new tricks too and high damage combos - EventHubs E3 impressions

We got in quite a bit of time with all six playable characters in Street Fighter 5 at E3 2015, and today we start off with our impressions of Chun-Li.

Notes for all of the remaining fighters, highlighting one per day from this point forward, will also cover Nash, M. Bison, Birdie, Ryu and Cammy.

Keep in mind, this is still an early build of the game, and quite a bit can change between now and the release.

If you have a question about Chun-Li in SF5, please leave a comment and we may be able to answer it. You can find the breakdown below.

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'I'mma let you finish, but Capcom had the best booth at E3!' - Kanye West spotted playing Street Fighter 5 at the expo

I've told this story a few times now, and every time I do, it doesn't get any less ridiculous...

As many of you know, Catalyst and I were on the scene at E3 this year getting as much hands-on time with Street Fighter 5 as we possibly could. On day two of the event at about mid-day, I found myself sitting down at one of E3's designated relaxation areas to take a breather and check the Twitter-sphere to see what everyone was discussing at the time.

Among the various gaming announcement tweets and scattered Street Fighter 5 impressions from pros, I kept seeing tweets about famed hip-hop artist Kanye West popping up. According to social media, Yeezy was, in fact, in the building.

Considering that all of this was virtually word of mouth (as there was no proof), and the fact that I'm not particularly a fan of Kanye, I didn't really pay it any mind. I went on with my day, walking around to check out the different booths E3 had to offer, such as the Fallout 4 area (to which there was no playable demo).

After a while, I found myself back at the Capcom booth. I stood in line, awaiting my next match in Street Fighter 5, and then it happened...

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Super Smash Bros. Wii U gets 512 entrant cap at CEO 2015, Jebailey says less than 50 spots remaining

It is no question that CEO 2015 is going to be a massive event. Known for being one of the largest and most exciting majors in the fighting game community, this year's tournament is shaping up to be bigger and better than ever.

CEO tournament organizer Alex Jebailey took to Twitter today in order to give followers an update on the Super Smash Bros. Wii U tournament set to take place at the event. According to Jebailey, the entrant numbers for the game are so high that a cap of 512 players had to be implemented.

Though the maximum number has not yet been reached, the CEO TO continued saying that there are only about 40 spots left in the Smash Bros. tournament. With registration still available and still a little over a week until the event, we very well may see Smash Bros. Wii U hit the entrant cap.

And for those wondering if Super Smash Bros. newest additions: Mewtwo, Lucas, Roy, and Ryu will be allowed at the event, we have some good news for you.

Hit the jump to check out Jebailey's Smash entrants tweet.

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I initially thought Street Fighter 5 was sluggish, but I soon figured out why that impression was wrong

We're back from E3, and Street Fighter 5 content is going to start hitting the EventHubs front page on a consistent basis.

DreamKing and I spent almost every hour of every day at the SF5 booth to get our readers as much information as we possibly could, which includes top player impressions and an excellent interview with Capcom staff.

One of the most interesting and sobering moments actually happened very early on, though. DreamKing and I were in the midst of several sets when we noticed the game felt just ever so slightly sluggish and it appeared that blocking had a minor delay.

We confirmed this with other players at the venue, although a few didn't think there was any problem at all.

For example, blocking Ryu's fireballs on reaction was slightly more difficult than it typically was in past Street Fighter games, and we noticed the same thing in the footsies department, as we'd run into pokes we normally wouldn't have. We hypothesized that the frame data and hit boxes could be very different with some attacks.

We also considered that Capcom may have introduced some kind of delay in the blocking animations, as the game is still VERY much in development and not a complete product.

As it turns out, the issue was something most fighting game fans are familiar with, and fairly innocuous.

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'The cool thing about Ryu is that he does a ton of damage' – ZeRo's analyzes Ryu in Super Smash Bros. for Wii U

With Ryu's recent release in Super Smash Bros. for Wii U and 3DS, many players–both Smash and Street Fighter veterans alike–are feeling out the combos and limitations of the world warrior in the new environment. From his inputs and his style, he's very representative of Capcom's fighting game series, never losing his roots despite being put into the Smash universe.

Fortunately, notable player ZeRo has created a full analysis of Ryu, looking at the strength of his buttons, his explosive damage, and his combo potential. His conclusion on the character?

"He is definitely one of the hardest characters to play in the game. He has the tools to be one of the best characters . . . That's kind of obvious."

For the full breakdown and tutorial, take a look at ZeRo's video below.

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Recent file changes suggest that QLOC, known for SSF4AE's PC port, may have taken over porting duties for Mortal Kombat X

Despite Mortal Kombat X generally being considered a wild success, its PC counterpart has been met with constant criticism. Handled by HVS, the Steam version is currently sitting at "Mixed" reviews according to its store page.

Investigating players noticed new branches added to the files for Mortal Kombat X recently on Steam. Included in these names was the word "qloc". QLOC, with its registered office in Warsaw, is known for handling the PC ports of a variety of Capcom games (including Super Street Fighter 4: Arcade Edition and Street Fighter X Tekken).

Continue reading below.

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IGN's Vince Ingenito answers whether Street Fighter 5's combos more resemble Ultra Street Fighter 4 or Street Fighter 3: Third Strike

Lindsay Ferguson and Vince Ingenito over at IGN teamed up at E3 to answer questions regarding Street Fighter 5. One of the most interesting ones to come in is how combos are performed. Do they mirror Ultra Street Fighter 4 or Street Fighter 3: Third Strike?

Ultra Street Fighter 4, of course, is known for its combos based around linking. Some of these links are extremely tight, acting as a major barrier for new to intermediate players. "To play Dudley you have to learn how to combo his overhead into stand roundhouse. It's a really tight link. If you can't hit the link reliably, then you just can't play the character," Ingenito stated.

What about Street Fighter 5? Is it still the link heavy game that Ultra Street Fighter 4 has made us accustom to? Check out the video below to find out.

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Off the ground moves have been removed, charge times are shorter and you can't KO with V-Counter; check out our list 'What we Learned About SF5 at E3'

We've wrapping up the final day of E3 2015, and, as evidenced by many of our recent stories, we've been watching a ton of Street Fighter 5. The game has already come a long way since we first saw it in action six months ago at Capcom Cup 2014.

We've been following Peter "Combofiend" Rosas as he shared SF5 via game play, announcements and casual stream banter. Here we have a list of our own notes of things that may have gone under the radar. Everything on this list is from Combofiend's E3 discussions.

These notes are by no means exhaustive, they're simply tidbits of information that we felt the Street Fighter community would be happy to know. You may already know some, or even all of it if you watched all week long, but chances are there's going to be at least one or two nuggets of gold for everyone.

A few of the important ones include:

- SF5 Release: Spring 2016
- Off the ground moves existed in the December 2014 version, but they've been removed since
- You cannot end a round with a V-Counter.

Check out the full list after the jump.

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Wednesday Night Fights 2.7 results ft. Ultra Street Fighter 4 and Mortal Kombat X

Wednesday Night Fights 2.7 results ft. Ultra Street Fighter 4 and Mortal Kombat X Updated: This story has been updated with results and a stream archive.

The top 16 players for Wednesday Night Fights Online are ready to play things out so we can crown this week's champions.

Both Mortal Kombat X and Ultra Street Fighter 4 will be featured tonight.

You can find the brackets on Challonge, so be sure to follow along with all the action as the tournament goes along. You can also check out last week's results here.

Hit the jump to view the live stream.

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ESL Mortal Kombat X Pro League week 6 results ft. Emperor Rebelo, Perfect Legend, Wounded Cowboy, Pig of the Hut and more

ESL Mortal Kombat X Pro League week 6 results ft. Emperor Rebelo, Perfect Legend, Wounded Cowboy, Pig of the Hut and more Updated: This story has been updated with results and a stream archive.

It's week 6 of the Mortal Kombat ESL Pro League. Today's broadcast will feature the top 16 North American players that qualified this past weekend going head-to-head in an online, single elimination tournament.

Today's kombatants will be competing for cash prizes and ranking points that will help secure a spot in the ESL Global Finals later this year. Below you will find a bracket for the week 5 top 16.


Click image for larger version

Click here for last week's results.

You can check out the live stream after the jump.

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Next Level Battle Circuit #126 results ft. Ultra Street Fighter 4 and Mortal Kombat X

Next Level Battle Circuit #126 results ft. Ultra Street Fighter 4 and Mortal Kombat X Updated: Story has been updated with results and stream archive.

It's Wednesday once again, so it's time for some great fighting game action from The Next Level in Brooklyn, New York.

The games being played tonight include Ultra Street Fighter 4 and Mortal Kombat X.

Brackets are available on The Next Level Challonge site, and results for last week's tournament are posted here.

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Kevin "Dieminion" Landon officially announces his sponsorship by Yomi Gaming

Very early this morning, Kevin "Dieminion" Landon announced on his Twitter that he is sponsored by Yomi Gaming, an arcade in Atlanta, Georgia that has a traveling professional team. Unlike most of the Yomi team, Dieminion specializes in Ultra Street Fighter 4, so it is clear what he brings to the table.

Dieminion will be joining the likes of Michaelangelo, DJT, MIT, REO, and more as a member of this team. He even goes further, displaying a potential interest in learning Mortal Kombat X.

Hit the jump to see the announcement tweet.

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