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Moves database for Ultra Street Fighter 4 Tiers for Super Smash Bros. Wii U

Cobwebs in the corner: Nashi's deadly Juri pressure game on display in this Ultra Street Fighter 4 highlights reel

Can't get enough of Juri's long legs at work in ScrewAttack's latest One Minute Melee video? Then you're in luck: vid maker The Beast has put out another Ultra Street Fighter 4 highlights reel, and this time he's given Nashi (Juri) the spotlight.

Arguably the best Juri player in Japan at the moment, Nashi's play style is one that revolves around Juri's immense pressure game when she has her opponent trapped in the corner. If you watch this highlights reel carefully, you'll notice that Nashi goes for Juri's pinwheel kicks combo ender and her forward throw a whole lot mid-screen -- he wants to put his opponent into the corner as soon as he can.

Once in the corner, Nashi's Juri is so good at controlling the momentum that his opponent rarely gets out. Like a fly stuck on some cobwebs.

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Capcom vs. SNK 3 dream match: Juri Han vs. Kim Kaphwan realized in ScrewAttack's latest One Minute Melee

Capcom vs. SNK 3 -- we all want it to happen. Unfortunately, it doesn't seem like that's something Capcom or SNK would consider turning into a reality at this point.

But if there were a Capcom vs. SNK 3, one of the fierce rivalries we'll get to see in the game would have to be Street Fighter 4 newcomer Juri Han vs. King of Fighters veteran Kim Kaphwan. Both are Korean Taekwondo practitioners, which is an easy connection to make. But on top of that, I like that Kim fights for justice, as opposed to Juri who's a villain in the SF series.

Who do you think would win in a fight between the two? ScrewAttack's latest One Minute Melee explores precisely that. No geeky analysis. No overly lengthy tale-of-the-tapes. Just a straight-up sprite-animated brawl where we get to see the two fighters land a bunch of devastating combos on one another.

As a bonus, it looks like both fighters are on the P Groove from CvS2. There's even some cool parrying action here.

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Older Capcom fighting games less prone to glitches? Street Fighter Alpha 2 video proves otherwise - bugs more severe than in Ultra Street Fighter 4

Ultra Street Fighter 4 has its share of glitches, sure. But one of the great things about the game is that once Capcom is aware of the problem, they can investigate the causes for it and put together a fix.

These things take time to fix, and it isn't always possible to fix these issues without making a few compromises (like ultimately making Dhalsim a tad bit weaker). But at least such post-release support is within the realm of possibility, thanks to update patches served through the Internet.

Some of you have argued in the past, however, that precisely because it is now possible to update games post-release, that fighting game makers such as Capcom are making less of an effort to properly test their titles for bugs. And that as a result, fighting games these days are more prone to bugs and glitches than they used to be, in the 90's.

That's simply not true. Older fighting games have some really severe bugs too -- they were just not very well-documented because the Internet was still in its infancy, and YouTube hadn't even been born yet. So not a lot of people knew about the bugs in older fighting games.

Take, for instance, this Street Fighter Alpha 2 glitches compilation video that izumojinX put together. How many of these bugs did you know about back in the day, when you were still playing Alpha 2?

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Why Level|Up left Super Arcade: Exclusive interview with Mike Watson on the details of the Super Arcade/Level|Up dissolution

It's been just over a week since the sudden disband between Super Arcade and Level|Up. Mike Watson was kind enough to do an interview with us to discuss some of the unanswered questions and issues that have been circulating.

Here are the first two questions. Hit the jump to see the entire interview.

EH: Who initially proposed the split? Why did it happen so suddenly?

MW: Level|Up actually initiated the split by showing up to my shop at 1:30 on Friday night. This was surprising to me, but I guess they felt that strongly about it that they had to move fast. I understood my actions and can't blame them I guess. I think they were a little surprised by the fact that I instantly agreed though...

EH: How do you feel about the statement Level|Up released? Anything specific in that you'd like to address?

MW: I was actually a little disappointed by some of the comments they made. My personal finances should never be brought to light and the fact that it was mentioned irked me a bit. I was also unhappy with how they portrayed themselves as this saint helping me run more events as if they weren't profiting from them at the same time.

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Absolute Battle 5 results ft. Snake Eyez, Ricky Ortiz, Filipino Champ, RayRay, Angelic, Jan, Ranmasama and more

Update: This story has been updated with final results, battle logs and a stream archive.

This weekend, Absolute Battle 5 is upon us, and will be streaming tournament action live from Dallas, Texas.

Games present at the event include Ultra Street Fighter 4, Ultimate Marvel vs. Capcom 3, Persona 4: Arena Ultimax, Killer Instinct, Dead or Alive 5: Ultimate, Tekken Tag Tournament 2, Super Smash Bros. Melee and Injustice: Gods Among Us.

Players you can expect to see competing are Snake Eyez, EG|Ricky Ortiz, Filipino Champ, CTRL|RayRay, BT|Angelic, Boost|Jan, Ranmasama, Busby, CJ Showstopper, TFA|OMG Itz Andre and more.

The event will also include a series of exhibition matches called "Ultimate Fight Night", in both Ultra Street Fighter 4 and Ultimate Marvel vs. Capcom 3. Streaming duties of the event are being handled by PandaXGaming, SaltyMayhem and VersusGameplay.

Hit the jump for the stream action.

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Over-sexualization of women, character balancing and staying relevant: Venture Beat talks to Team Ninja about the challenges in DOA5: Last Round

How much work goes into creating a fighting game? Things have changed drastically since the scene emerged 20 years ago.

Nowadays you have to worry about the myriad of other games vying for gamers' attention, making your game stand out, balancing your characters and the list goes on.

Team Ninja sat down with Venture Beat to discuss all the obstacles they are currently facing as they create the final iteration of Dead or Alive 5.

Where will they go with Last Round? One of the biggest questions fans have: Will Ninja maintain their trademark hyper-sexual themes in their female characters? Click the jump to find out.

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Ryu dashes through Guile's UC2 Sonic Hurricane unscathed - how is this possible? A new glitch in Ultra Street Fighter 4?

EventHubs user hondahands has stumbled upon what appears to be a new glitch in Ultra Street Fighter 4. That is, unless someone in the community can explain what exactly is going on in this video given what's already been known about the game.

In the clip you're about to see, Ryu scores a knockdown on Guile with an EX fireball. The Guile player does not activate quick stand, which gives the Ryu player some time to back away (after throwing out a whiffed overhead).

The Guile player then wakes up with a reversal UC2: Sonic Hurricane. And that's where things start getting weird.

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Makoto only needs one chance to win; Master Bloothy's magnificent comebacks, reset into stun combos showcased in new USF4 spotlight

If there is one lesson we can all take away from Olympic Gaming's latest Ultra Street Fighter 4 spotlight, it's that against a good Makoto player, such as Master Bloothy, we must never let a humongous health lead on our end to lull us into a false sense of security. Never let your guard down.

Because if you're not careful, a single lapse in your defenses could mean the difference between winning or losing a round -- even if you're closing in on a Perfect round victory. Makoto is just the sort of character who can quickly obliterate her opponent once she gets that one opening to get up close.

Don't believe me? Take a look at these highlights:

Click images for animated versions

In one scenario, Master Bloothy had literally been sitting on one pixel of health remaining, while his opponent had nearly full life. And still he manages to steal the round.

You can see more of Master Bloothy's amazing Makoto player in the USF4 player spotlight below put together by Olympic Gaming.

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Sheik, Greninja and Meta Knight's moves 'replicated' in real-life - Super Smash Bros. 3DS character impressions from a Japanese fan

So you think you love Super Smash Bros. But do you love it enough to imitate some of the characters' moves in real life, record them on video, and put them up on Twitter for all to say?

That's what one crazy fan from Japan, who goes by Migapoi on Twitter, decided to do. Putting out funny Vine videos is kind of something he enjoys doing, so after spending some time with Super Smash Bros. for Nintendo 3DS, he thought it would be interesting to try and replicate some of the characters' moves in real-life.

Except, of course, he isn't exactly a trained stuntman or anything. The results are decidedly hilarious, and have received nearly 2,000 retweets combined across all four Vine videos.

Below you can check out Migapoi's Vine videos for yourself. Sheik's moves are featured in the first two videos, while Greninja's are the focus of the third vid. The fourth one is a little different -- it's meant to illustrate the difference in attack speeds between the Super Smash Bros. Brawl and 3DS versions of Meta Knight.

Click images for animated versions

Videos from Migapoi via

Shulk's really feelin' it: Extended aerial combos, grab setups, edge-guarding tactics & more - Super Smash Bros. 3DS highlights

Shulk isn't the most popular of characters in Super Smash Bros. for Nintendo 3DS. And there's a few reasons why that's the case.

Not only is the series he comes from -- Xenoblade Chronicles -- less recognizable than the other Nintendo franchises, but the character himself also has a bit of learning curve players need to first overcome before they can wield Shulk's greatsword deftly in the heat of battle. One of the common complaints with the character is that his attacks are a little sluggish to the touch. That the moves' recovery is too slow, and can be easily punished.

But once you've taken the time to learn the rhythm with which Shulk ought to be played, this mid-tier character can turn out to be quite beastly, as Twitch user Distant Kingdom shows us in two Shulk Super Smash Bros. 3DS highlights montages.

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SCAN Ultra Street Fighter 4 invitational results ft. Ryan Hart, Valmaster, Problem X, ImStillDaDaddy, Halibel, Tyrant, Prey and YouGenius

Update: This story has been updated with final results.

The SCAN Ultra Street Fighter 4 invitational is a joint effort between SCAN Computers and Team Dignitas to bring some great exposure and hype from the European Street Fighter scene.

The players battle for £1900 ($2977), and eight of Europe's finest have been gathered. You can expect to see DIG|Ryan Hart, CG|Problem X, UM|ImStillDaDaddy and UM|Tyrant from the UK, TR|Halibel and TR|YouGenius from Germany, GL|Valmaster from France and LLL|Prey from The Netherlands.

Streaming duties are being handled by ReadyUpTV.

You can find the action live below.

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Gootecks gets salty after winning, Mike Ross picks Ryu in spite of Floe's advice - Ultra Excellent Adventures Ep. 40

In this latest episode of Ultra Excellent Adventures, Gootecks gets a message from BeezyKnowsBest after beating him online in a ranked match.

"I wanted to play Mike Ross lol," BeezyKnowsBest writes, causing Gootecks to make a face on reaction. This is what Gootecks gets for putting on a good performance? Where's the respect? Where are the props for playing well? It sure doesn't pay to put up a good fight in Street Fighter. The struggle is indeed real.

Although admittedly if Mike Ross had played him, BeezyKnowsBest would probably have stood a better chance of winning.

Other highlights in this episode include Floe breaking down Mike Ross's character compatibility in Ultra Street Fighter 4 for him.

"You're not a Ryu or a Dhalsim," Floe tells Mike... who picks Ryu right upon hearing those words.

Does Mike have a Ryu in his backpocket? Find out in Ultra Excellent Adventures of Gootecks & Mike Ross ft. Floe Ep. 40: Golf Claps, embedded below.

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Moves database beta test for Ultra Street Fighter 4 launched

We're very happy to officially launch the EventHubs move database for Ultra Street Fighter 4 today.

This is a beta launch, so you may notice a few things off, and if you do, please use our handy Report problem or error on this page link you'll find towards the bottom of most pages, or you can use the contact form and choose the tech support option.

Here's a quick rundown of what to expect.

EventHubs moves database

• Moves are sorted by their rating, so finding the most effective attacks for a character are easier than ever.

• Tips for how to use moves/characters can be upvoted and downvoted, so that the most useful information appears first.

• Button inputs can be changed to PS3 or Xbox 360, and directions can be mirrored so that they look correctly when performing them from the 2P side.

• Detail pages for moves show properties like invincibility, if the move is airborne, etc.

• We'll have a brand new and innovative way to look at frame data coming in the future, but for the time being, we're just linking to our old frame data pages.

• All data from the beta will be carried over to the production release.

More details are available below.

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Super Arcade's up and comers talk atmosphere, strategy and their favorite East Coast Sagat player... Wednesday Night Fights Hopefuls: PART DEUX

Due to the fairly enthusiastic reception of WNF Hopefuls, I went ahead and rounded up a few more WNF regulars who have never taken the whole enchilada.

In this episode, I speak with the likes of Hungbee, Combo Jack, ETR, and more. The idea here is to give everyone that isn't fortunate enough to be able to visit Super Arcade an idea of what it's like to play there.

I think it's kinda nice to be able to talk to and get to know the people we don't get to see each and every week on the stream.

Be sure to stay tuned for the blooper reel afterwards.

Now without further adieu, click the jump and check out the video!

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Donkey Kong pummels you off the ledge, pummels you some more, then spins back to safety in this Super Smash Bros. combo video

The point of this video is to inspire others to continue to delve into these characters and discover new combos and tech.

You'll see DK relentlessly pound R.O.B. around the stage. R.O.B. is the easiest character to combo but it's to the point where we kind of feel bad for him.

Kong's ability to follow his opponents a considerable distance below the ledge to secure his kills and then spin back up to safety seems to be a pretty useful tool.

Comment and tell us what you think!

Click the jump and check out the video!

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