What R. Mika does in the corner, Ibuki can do midscreen - Here's what we learned about her at E3 2016

As some of you probably know by now, I was at E3 this year gathering intel on anything and everything I could find that related to fighting games. With Street Fighter 5's story mode expansion and next DLC character available on the show floor, you may not be surprised to hear that I spent a lot of my time at Capcom's booth.

Taking every opportunity I got to play as Ibuki, I was able to see what the newest combatant has to offer in real time. How does she compare to her Ultra Street Fighter 4 counterpart? Is she still the same ninja we know and love?

What I can say upfront is that the Street Fighter 3 ninja is back with a vengeance and is going to be lethal in the right hands.

So, allow me to share what I discovered after playing Ibuki at E3.

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Over 50 percent damage in a single combo, fireball wake up setups, and more - check out Hurtbox TV's Kum Haehyun combo video

Kum Haehyun is certainly one of the more interesting additions to the cast of Guilty Gear Xrd.

Hurtbox TV recently uploaded a combo video featuring Kum that explores some of what she's capable of, and certainly shows off her damage output.

The ability to control the velocity of Kum's fireball makes it one of her most valuable tools. It's often used to zone, or pressure on wakeup, but can also be great for extending combos.

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Street Fighter 5 PC mods: Overwatch's Tracer joins the battle, Cammy's Shadaloo escape costume, and new Mika outfits

SFV Mods Street Fighter V Mods returns with some slick footage of new Street Fighter 5 PC mods.

Featured in today's batch we have Tracer from Overwatch -- which everyone except me is currently playing -- as well as an "escape from Shadaloo" costume for Cammy. Additionally, we see two new R. Mika mods: one that looks to be inspired by DC Comics' Harley Quinn and the other that is seemingly a shoe-less and shiny version of her original costume.

You can check out a few screenshots of these mods below, but be sure to hit the jump to see them in action. Download information can be found in each video's description.

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King of Fighters 14 is more about strategy, as opposed to being so execution-heavy; KOF champ Reynold and Mr. KOF demo the new title

Burnout Fighter was on the scene at E3 2016 this past week broadcasting games for the Devolver Digital indie game showcase. Though King of Fighters isn't an indie title, a slot opened up on the stream allowing for the Atlus USA team to show the 14th numbered title in the franchise.

Today we have a replay of the stream from earlier this week that features Abe and Will from Atlus sharing details on the upcoming fighter, as well as King of Fighters champion AS|Reynald and fellow top player Mr. KOF demoing the game.

As many know, the King of Fighters series is known for requiring some high-level execution to successfully pull off combos and play the game competitively. According to the Atlus representatives, however, KOF14 will allow for players to jump in more easily and will have a greater emphasis on strategy, rather than tight links.

"This game is more about how you approach your strategy, more about how you can see what the other player is doing," the Atlus representative said. "As opposed to being more execution-heavy, like the last games were, this really allows you to expand your mind as much as possible and not have to worry about other things.

"People that are already familiar with certain situations that happen in fighting games will be able to immediately recognize that in this game."

There's a lot more information about King of Fighters 14 to take in here, and watching two top contenders duke it out in the newest game is an added cherry on top.

For a quick glimpse of what to expect here, check out the GIF below. You can find the full videos after the jump.

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New meter burn dashes, an added stock of meter, and more: Maximilian's first impressions of Injustice 2 take an early look at combat mechanics

While making the rounds at E3, Maximilian got to spend a couple of hours playing Injustice 2, and took to YouTube to share his first thoughts on the game.

During his time with the game, Max notes that your meter caps out at 4 instead of three. He also goes over a couple of new ways to use your meter that will make Injustice 2 stand out in comparison to its predecessor.

The first mechanic of note is the meter burn forward dash, which in the current build, allows a player to trade a bar of meter to quickly move nearly fullscreen. It's possible that as the game develops, we will see different dashes depending on the type of the character using the technique.

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Learn everything you need to know about Sonic Boom loops with Brian Kasugano's in-depth tutorial

It goes without saying that Guile's Sonic Boom loops are the flashiest part of his kit. Couple that with the massive damage that comes from landing one, and what you get is a sought after tool for Guile players to have.

Brian Kasugano has set out to make sure that those struggling with landing the loops have a helping hand in getting to where they want to be.

Brian's Sonic Boom loop tutorial offers an extensive look into how the Sonic Boom loop works, and shows players several different variations on the combo. He supplements this with a slow-motion look the loop's pattern, while also providing instructions to aid players in hitting their timing correctly.

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Dee Jay is considered thoughtlessly optimistic and Dan claims to have trained under Gouken - These are your latest Street Fighter 5 profiles

The final of Street Fighter 2's new challengers, Dee Jay, finally gets his own CFN profile - and we also have everybody's favorite jokester from the Street Fighter Alpha series, Dan, to show off.

If you're curious about what makes Dee Jay's smile shine so bright, or what Dan's fighting strategy is actually centered on, make sure to read through these profiles. You can find a glimpse of Dee Jay's profile picture here.

Street Fighter 5 Dee Jay image #1
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Continue below to check out Dee Jay's profile as well as Dan's picture and full profile.

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We're going to introduce characters people wanted to see in the first Injustice, but never did

Continuing his run through Injustice 2 details, NetherRealm Studios' Ed Boon was asked about what major features this game will have outside of gear.

"We're expanding the roster," answered Boon. "We're going to introduce characters people wanted to see in the first Injustice, but never did."

Adding to the mix, NRS said the game's online play will be a lot better out of the gate than the initial title.

"We learned a lot with the online network code for Mortal Kombat XL, and that will be incorporated into Injustice 2," said Boon.

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First look at Arcade Mode; Heihachi squares off against Akuma - check out 11 minutes of Tekken 7's PC build

The E3 footage continues to roll out, this time offering a brief look at the current PC build of Tekken 7.

A first look at Tekken 7's arcade mode is offered, featuring gameplay from Kazuya and Alisa. You'll also a brief scene from the cinematic story featuring Heihachi facing off against Akuma.

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You can check out the full video for yourself after the jump.

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Capcom resets top Street Fighter 5 Ranked player's account, docks over 20,000 league points

Tool Assisted has found himself in trouble with the CapCops yet again.

His "RZR_INFILTRATION" bot had not only taken hold of first place on the ladder, but also was first to break into the Super Diamond rank. Earlier today, Tool Assisted took to Twitter to show that that spot no longer belonged to him.

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Why competitive players don't need to fear Injustice 2's gear system

One of the questions that has been fresh on the minds of fans since the reveal of the gear system in Injustice 2 is, "How will the gear system affect competitive play?"

Ed Boon isn't shy about sharing his thoughts on the importance of the competitive scene, and both he and the rest of the NetherRealm Studios team have us in mind.

Boon alludes to game modes where players can step into the ring customization-free. When asked about how gear will be handled in competitive play, he states: "We are absolutely going to have mode of play that is kind of like a normalized, even level playing field."

Since the game is still in the early stages of development, many of the details have yet to be fleshed out. At this point, however, we can expect that those who want a ladder experience without having to worry about gear buffs will be able to play the way that they'd like.

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Harada - If Tekken 7 does extremely well...maybe there is a time later on to revisit Tekken X Street Fighter

Tekken x Street Fighter has pretty much been in limbo since it was announced back in 2010. Producer of the Tekken series, Katsuhiro Harada has been around to reassure us that the game has been in development since.

When he was asked about it on the E3 show floor this year, he spoke a bit more on why we've still yet to see a release.

Game Spot eventually asks Harada if he plans to revisit the idea of TxSF, to which he responds, "That's actually a very good question, because TxSF is not cancelled, it's kind of put on hold."

"Reasons are...right now SF5 just launched, Capcom is putting a tremendous effort into making that successful. On our side we released Tekken 7 in the arcade. It was even more popular than we imagined, and so we each have these two main franchises that we are trying to promote, and to have the players enjoy the moment."

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Gootecks shows off all of Ibuki's Street Fighter 5 trials from the E3 showroom floor

We've seen a few highlights for June's Street Fighter 5 DLC character, Ibuki, but Ryan "Gootecks" Gutierrez was able to jump into the character's trials at E3, and nab some footage for us to check out.

Street Fighter 5's character trials offer us a bit of insight into how each fighter works, and what their combos will look like. As we watch trials 1-10, we get the feeling that Ibuki will be fairly technical in this game, and certainly flashy to watch.

Below you'll see Ibuki's eighth trial, which involves juggling an opponent off one of her V-Trigger bombs:

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Killer Instinct live stream to show off 'Shadow Lords' mode going live at 12:30 p.m. PDT

Hot on the heels of the General Raam release, more brand-new content is coming to Killer Instinct.

Killer Instinct will be taking the stage at E3 shortly, showing off gameplay of the upcoming Shadow Lords mode.

The live stream embed can be found after the jump, so you can feast your eyes on what's coming.

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Ed Boon all but confirms Wonder Woman for Injustice 2

While he hasn't flat out stated that Wonder Woman will be a part of the Injustice 2 roster, NetherRealm Studios' Creative Director, Ed Boon, has given us some pretty big leads in that direction.

In an interview with Game Informer, the NRS head honcho stated that failing to do a "Wonder Woman movie skin" for the 2017 title would be a missed opportunity.

That by itself causes us to raise an eyebrow, but when Boon took to Twitter to draw direct attention to that specific statement, it all but sealed the deal for us.

Below you'll find the exert from the article

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