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Are we being a bit too harsh on Street Fighter 5's DLC characters? Alex Valle's wisdom says these new fighters aren't as bad as we think

We are currently on the verge of having the full set of Street Fighter 5's season one DLC characters in the hands of the public. Each came with their own build-up and initial hype, but in spite of all that, the popular opinion says that the DLC characters just aren't quite as good as some of the higher tier fighters on the release roster.

If you ask LU|Alex Valle however, that point of view is overlooking a few things. It wouldn't be the first time he's set out to send the message that we might be sleeping on a decent chunk of the roster.

Recently, he sent out some words of wisdom on Twitter in an effort to ease the frustration of those that may be losing faith in their mains:


Click image to view the tweet

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Urien will be CPT tournament eligible next week, won't be usable for EGX tourney this weekend

Urien is set to drop this Thursday as a playable fighter in Street Fighter 5, but he won't actually be tournament eligible for a week after his release.

A premier Capcom Pro Tour event is happening this weekend with EGX, which is going to be a great event, but fans of the character will have to wait a bit longer to potentially see him in the hands of tournament players.

The weekend after features events Fighting Games Challenge and Abuget Cup, which we might see a bit of the character in action. ESL's Brooklyn Beatdown decided that Urien would not be eligible for their event, though.

A week after that, we've got premier event South East Asia Major, and in the U.S., The Fall Classic, and both of these events always have spectacular competition, so it'll be interesting to see if we see the newest DLC character featured there.

Also, you can scope out our event listings for a breakdown of upcoming tournaments.

SNK still interested in making Garou 2 and new Samurai Shodown; currently considering adding DLC characters to King of Fighters 14

Recently, both Yasuyuki Oda and Neo G of SNK Playmore sat for an interview with 4Gamer, and they had some very interesting things to say about what they would like to do as a team moving forward.

King of Fighters 14 is soon to receive a balance patch, but that may not be all that the developers want to do with the game. Even though it's been previously stated that there is no DLC planned for the game at this time, so many fans have asked about it that the team is considering ideas for what they could do for a major patch in the future.

One of their major causes of concern with adding more characters is the current size of the roster; 50 characters is quite the package to release with, and adding additional characters to the mix could not only cause issues with balancing the game, but also alienate fans who may not want to see additional characters come on board.

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It's back! Urien sheds his suit to reveal the classic Third Strike costume in Street Fighter 5

Fans of Urien might be familiar with his Street Fighter 3 Third Strike intro. You know, the one where he powers up and his suit explodes off of him to reveal his... revealing fighting attire.

That animation is one of the character's trademarks, and people love it. Let's be honest, if you could shed your suit whenever you wanted simply by being a badass, wouldn't you do it? If you've never seen the intro, you can check it out below.


Click image for animated version

Anyway, Third Strike fans were hoping to see the same intro in Street Fighter 5, and though Urien does appear in a fancy suit, this time he keeps it on to fight. But it looks like Capcom threw in a little Easter egg just for said fans.

Earlier today, the Street Fighter Vine page shared Urien's Street Fighter 5 animated trading card. It shows a couple of quick in-game clips of the new character, and ends with what appears to be an alternate version of his intro where, you guessed it, he sheds his suit to reveal the classic Third Strike costume.

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What's it like when a room of 5,000 people get hype for an Injustice 2 tournament? This clip from the GameStop Expo is pretty amazing

At last week's GameStop Expo in Anaheim, California, WB and NetherRealm Studios had a spectacular presentation of their upcoming fighting title, Injustice 2.

During the GameStop Manager Show, a huge audience sat in to check out what the super hero brawler is all about. Luckily, attendees managed to capture footage of the event and the crowd.

Ed Boon noted on Twitter that the room contained roughly 5,000 people, and the clip that was shared by badsheepbeebee features the tournament portion of the presentation.

It's pretty amazing to see so many people getting hype for Injustice 2 this early in its development cycle. You can really feel the excitement from the crowd in this clip, and it sure as hell makes me wish I had attended that conference.

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Chun-Li, Rain, Cassie Cage, tournament Mileena and more: Rose Romanova's brilliant cosplay is sure to impress

Rose Romanova is a cosplayer that is no stranger to the fighting game community, having been present at events such as Combo Breaker 2016 and the ESL Mortal Kombat Pro League finals.

Today we wanted to share some of her work with you, as she has plenty for you to see. Here we have some costumes that she's put together featuring Chun-Li, Rain, Mileena, and Cassie Cage. Rose's attention to detail doesn't only shine with the presentation of her costumes; she also does a great job of portraying the characters that she chooses to cosplay.

Below are a few of her photos to get you started, and you'll find plenty more after the jump.

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LI Joe to Street Fighter 5 community: The game's input lag was clearly intentional, stop whining about it

The latest episode of The Jump-In podcast features American EVO hero LI Joe as he and Kim1234 walk about Japan and discuss all things Street Fighter 5.

Meandering around Yoyogi park, Kim brings up an array of topics such as how Japanese play contrasts with American play, which characters Joe wants to see in season two and how big of a deal SF5's eight frames of input lag really is.

Joe feels those who complain vehemently are more or less making a mountain out of a molehill. "It sucks that it's there," says Joe, "but I feel people jump to [the eight frames argument] for a lot of s***. Stop."

He also says that the input lag is "clearly intentional", citing the long length of time hit boxes remain active as evidence. You'll see the full interview, which covers plenty more, below.

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Urien's throw combos right into Aegis Reflector: If you think you're going to block his V-Trigger, prepare to get hit with combos and resets

Often times in Street Fighter, it's better to just eat a throw than it is to potentially whiff a tech and get punished with a big combo. This is even more prevalent due to the game's high damage output and characters' ability to shimmy.

Against Urien, though, this might not be the best bet.

During the WSO stream today, we learned that Urien can combo from his regular throw by using his Aegis Reflector V-Trigger.

This means that if he has a Reflector on screen, he can throw the opponent and have them bounce off after they hit the ground. Afterward, he can continue the combo.

Here's a confirm into Critical Art.


Click image for animated version

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Ibuki longs for a normal schoolgirl's life, but she hates detention - latest CFN profile delves into Street Fighter's resident kunoichi

The leading ninja girl of Street Fighter (though I've personally always preferred Maki) makes her appearance on the scene!

Check out Ibuki's images here for some kunoichi goodness.

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Continue below to read Ibuki's full profile.

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Stream woes at Tokyo Game Show, the future of the FGC and EVO Japan; MarkMan joins today's live Best of III broadcast

Best of III goes live today at 4 p.m. PDT, and welcomes none other Mark "MarkMan" Julio as the special guest.

MarkMan announced EVO Japan earlier this year during the EVO 2016 finals, and will be discussing the highly anticipated event further on today's broadcast.

Today's panel will recap Tokyo Game Show, and the not so pleasing stream presentation that left something to be desired by viewers.

We'll also be recapping last weekend's Capcom Pro Tour events, discussing the new DLC content and talking about the forthcoming patch for Street Fighter 5. You can view the live stream below.

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Input time will be unified across PlayStation 4, legacy controllers, and PC when Street Fighter 5's September update drops

Street Fighter 5's September update is only a couple of days away now, and with it will come some flashy new content for players to get their hands on.

On top of that, though, fans can look forward to a handful of bug fixes that are aimed at enriching the Street Fighter 5 experience for everyone.

One such fix comes in the form of an extra frame of input lag on PlayStation 4 fightsticks when used on the console.

In their recent blog update detailing the September patch, Capcom noted that they have located the issue that causes the difference in input times and have since corrected it.

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Poongko performed a total of 23 uppercuts during his grand finals bout with Gamerbee at Japan Cup; see his hit/fail ratio here

Grand finals at Japan Cup featured ZW|GamerBee, Secret|Poongko and a whole slew of unsafe Dragon Punches.

Despite the incredibly risky nature of DPs in this game, both combatants threw caution to the wind with uppercut after uppercut against one another. Check out the sequence below to see what we mean:


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As many DPs as Gamerbee went for, Poongko wound up using even more. Honzo Gonzo went back to the tapes and recorded Poongko's DP success rate round by round, and posted his findings to share with all of us.

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Release build of Urien to be showcased at WSO: Catch the Street Fighter 5 live stream here

The latest installment of the WSO sessions is going live here shortly, and Capcom UK is in attendance to show off the release build of Urien.

With Capcom's own Matt "The Street Writer" Edwards joining in on the action, we can expect to see a full breakdown of what Street Fighter 5's newest DLC fighter can do.

You can catch the live video feed after the jump.

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Necalli's new costume shown off in-game, footage of Street Fighter 5's Versus CPU mode from Tokyo Game Show

The CapcomChannel recently held a live stream over at Tokyo Game Show that showed off quite a bit of Street Fighter 5's upcoming content.

During the presentation, we were shown actual gameplay footage of the "Mystery Costume" from the Capcom Pro Tour DLC bundle. As we now know, this is a costume for Necalli that was chosen by Capcom Cup 2015 winner GGP|Kazunoko, who also helped design it.

You can see it in action in the GIF below.


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Additionally, Capcom quickly demoed the new Versus CPU mode that allows players to practice up against a computer controlled opponent in an actual match. The new mode comes with the ability to choose difficulty before the match, so if you're looking to get practice against certain characters without having to lose points, this one's for you.

You can check everything out in the video after the jump.

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New character skins, colors, Kim Wu gets a new move, and much more: Killer Instinct Definitive Edition, free Shadow Lords mode, and patch released

Today is a big day for Killer Instinct fans. Season 3's conclusion is upon us, and with it comes several large releases that will undoubtedly keep you playing for hours on end.

Firstly, Killer Instinct's newest mode, Shadow Lords, is now available. This feature allows you to battle through numerous matches on your quest to defeat Gargos and stop him from conquering the world. Players are able to pick up loot along the way that allows them to add power ups, harness the power of guardians, and more to help improve the chances of defeating Season 3's boss character.

In Shadow Lords, players can unlock the new Astral Plane stage, as well as new "Mimic" character skins. You can also obtain two new colors for Gargos by purchasing the Killer Instinct Definitive Edition.

This physical copy of the game includes everything ever released throughout all three of the game's seasons. This comes along with the new Shadow Lords mode, and runs for $39.99 USD.

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Lastly, the Killer Instinct 3.4 patch is officially live, which adds a plethora of balance changes, bug fixes, and even gives Kim Wu a new command normal. You can find the full list of patch notes after the jump.

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