Updated: The results and stream archive have been added into the story after the jump.
Level|Up is back tonight and will be streaming Wednesday Night Fights 2013 3.4 live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:00 p.m. PDT / 4:00 a.m. GMT. Some of the notable players that are in attendance are TS|Sabin, ATP|Aris, LU|Alex Valle, DRS|Chris and more
Tonight, they will be streaming Injustice: Gods Among Us, Super Street Fighter 4 Arcade Edition v2012 and Tekken Tag Tournament 2.
Complexity Gaming's Filipino Champ has put together another great Ultimate Marvel vs. Capcom 3 tutorial. In today's video he is joined by ShadyK and they go over how to fight Vergil. They use many different demonstrations while going some of the best options you can do when facing a Vergil.
Hit the jump to see more Ultimate Marvel vs. Capcom 3 videos.
Posted by DreamKing23
— June 13, 2013 at 6:43 p.m. PDT
If you have an event you'd like to submit, you can add it into the Events area of the forums or you can send it in via the Contact Us form.
• Jönköping, Sweden: Dreamhack Summer 2013, June 15. Players expected to be in attendance include Infiltration, Laugh, WW|Ryan Hart and others. A live stream will be provided by Armshouse.
• Toronto, Canada: Impulse 2013, June 15 - 16. A live stream will be provided by Clash Tournaments and will begin around 12 noon EDT / 9 a.m. PDT / 5 p.m. GMT.
Director of Sora Ltd. Masahiro Sakurai, has confirmed that the new Super Smash Bros. for the Wii U and 3DS will not feature cross-platform play. As he previously stated in his Developer Direct video, the games will featured console specific stages.
Even though they will not feature cross-platform play, each version will interact with one another by allowing players to take characters they've customized to the different versions. Sakurai was not able to elaborate on what the customization entail, saying only that they would not be costumes.
Via Joystiq, sent in by HyperGadoken and phoenixkusanagi.
Yesterday, Senior Vice President of product development, Scott Rohde, said it would be likely that PlayStation 3 USB peripherals would work on the PlayStation 4. However, today Joystiq was able to confirm through Richard Neville, Mad Catz's senior product development manager, that they unfortunately will not work.
"Playstation 4 will require a whole new set of peripherals," Neville said. He also noted that he was unable to comment on the availability of future PlayStation 4 FightSticks.
Mad Catz has already revealed their Xbox One and it is likely the FightSticks will look the same.
Sent in by HyperGadoken, Cinderkin, shichi and some anonymous readers.
Cross Counter TV has posted another video from their Cross Counter Live earlier this week, where they had special guests from Double Helix Games to demo Killer Instinct. In this video, EG|Justin Wong's Sabrewulf takes on LU|Alex Valle's Jago, with two top players battling it out there are quite a few great matches.
Jason Schreier of Kotaku was able to conduct an interview with Super Smash Bros. designer, Masahiro Sakurai. While the full interview had not been posted, he highlighted a very important aspect of Smash Bros. gameplay. Noting that when he asked if the tripping from Super Smash Bros. Brawl would be in the new game, Sakurai replied through a translator.
To answer quite frankly, it will not return
If you are unfamiliar with the game's tripping, it was new to the Smash series in Super Smash Bros. Brawl, and whenever a player is smashing the control stick, there would be a very small chance that the character would trip.
Sent in by Echo01, MyKiLL, Bluefang14, Dedemaru, Xurkey and some anonymous readers.
Mad Catz's Mark "MarkMan" Julio made a fairly strong statement recently, saying that the new Mad Catz Arcade FightStick Tournament Edition 2 for the Xbox One is the most customizable arcade stick ever made.
During E3, Engadget captured some video on the new product out in the wild, with Mad Catz showing that the lid on the joystick would now open by pressing a button on the front — but they stopped short of showing what's on the inside. Considering MarkMan's proclamation, the innards of this stick might prove to be very interesting.
The new Mad Catz TE2 is the most customizable arcade stick ever made.
In other news, Mad Catz said they'd running an extremely limited release of new product titled the Versus Series SH at EVO 2013, which would feature 'silent' Sanwa buttons. You can find that tweet after the jump.
Posted by Catalyst
— June 13, 2013 at 11:03 a.m. PDT
Shadow Linkers (think EX moves) in the new Killer Instinct add between 10-12% damage to combos, in the current build of the game. While this could change as development continues, a combo doing 57% damage, and using two meters, is shown off in the video below by Maximilian, with the help of Double Helix Games' Dave Verfaille.
Notable details from the short, but very informative 5 minute video include that it's possible to combo after landing a throw, every fighter will have between 3-4 special moves and they'll all be Shadow Linkable, and that one of the best ways to gain meter is to have your opponent block attacks. They show a specific example of a fireball being blocked full screen netting about 20% meter for the projectile thrower.
Make sure you watch the video below for all of the details.
Today, Mad Catz is streaming a special Killer Instinct Xbox One Exhibition from their stage at E3 2013 at 11 a.m. PDT.
This will be a great chance to get another look at the game, as Mad Catz has continually brought in high level players from other fighting games to compete on center stage.
They are scheduled to play Killer Instinct for about 90 minutes. Hit the jump to check out the stream.
Posted by Catalyst
— June 13, 2013 at 9:54 a.m. PDT
If you're wondering how the net code for the new Killer Instinct game on Xbox One might shape up, there's a number of examples out there already in the wild.
Patrick Gilmore, studio head at Double Helix Games, said that the team has been working on the online code for the new KI since day one, and they're holding up Street Fighter 4 and GGPO as the gold standard during this process.
Gilmore added that they're striving for a feel that's very true to the original Killer Instinct, but with evolved character designs, but still inspired by the preceding titles.
And possibly taking a page out of Injustice: Gods Among Us, the Gilmore said they're open to hearing ideas about how backgrounds/stages could be made interactable. Hit the jump to read everything.
@zamul60 Online has been underway since day 1 with SF4/GGPO as the gold standard. We are in it!
Posted by Catalyst
— June 13, 2013 at 8:36 a.m. PDT
Leader of the Tekken project, Katsuhiro Harada, had one message loud and clear for fans — we're not done updating the newly released Tekken Revolution.
Harada said that updates to characters, game modes, additional stages, and a customization option are all on the way, and he may have hinted that a Vs. and practice mode could be added, but the latter bit depends on how you read his Tweets.
If you're a fan of Tekken revolution, or feel the game is lacking in certain aspects, stay tuned, cause it sounds like Namco Bandai has quite a bit up their sleeve planned for the free-to-play title. Here's the rundown from Harada, hit the jump to read everything.
IAreBeMrLee: Harada, you're an absolute #legend man! Tekken Revolution is quality!
Harada: Thanks. We will keep updating characters and modes.
Tonight, Injustice: Gods Among Us has revealed it's fourth DLC character, General Zod on the television show Conan. Zod was revealed on a segment during the show called Clueless Gamer, where Conan O'Brien and an assistant play the game.
NetherRealm Studios have also implemented an ode to Conan's comic book character, The Flaming C by making him a costume for Superman. It's also noted Zod will be available for download sometime in July.
Patrick at GiantBomb recently sat down with Scott Rohde, Senior Vice President of product development at Sony's worldwide studio, to do a question and answer session about the PlayStation 4.
Tons of different topics are discussed including online passes, Sony's change to now charge for multiplayer, external hard drives and more.
In particular, it was asked if the PS3 USB peripherals such as FightSticks would work on the PlayStation 4. While Scott Rohde didn't know for sure he said "it is likely the PS3 peripherals will work on on PS4."
It was also asked if mouse and keyboard would will work on the PS4, Scott noted it was "somewhat likely." While this does not mean they could work with fighting games as with the PS3 you can use the keyboard to type. Many fighting game fans would love to be able to use a keyboard for different fighting games.
Posted by Catalyst
— June 12, 2013 at 4:57 p.m. PDT
Another big eSports organization has welcomed one of the top Mortal Kombat 9 players into their fold. Carl "Perfect Legend" White is now a member of Fnatic, an eSports organization perhaps best known for having the most financially successful Counter-Strike team around.
They join compLexity and Evil Geniuses as other major eSports groups that have players in the fighting game community.
Founded in 2004, this isn't Fnatic's first foray into fighting games, but they're trying to break back into the genre with Perfect Legend. They had this to say about White coming on board.
From now on, the well known player, Perfect Legend will fight under the Black and Orange banner. Since the early years of his life, Carl White has been playing fighting games, and has been very successful. As of right now he is a three-time world champion in fighting games. In 2006 he won his first championship followed by two more in recent years. But now he is preparing for another coup to add yet another championship to his collection.
Mortal Kombat 9 and Injustice are the games of his choice at the moment, but also Dead or Alive and Super Street Fighter are games he was successful in.