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Location test footage of Blazblue: Central Fiction shows off new characters, changes for old characters, and more

Though news about Blazblue: Central Fiction, the upcoming new title in the series, has been scarce as of late, we've been made aware of some location test footage that does an excellent job of showing off the two new characters, and some changes for veterans of the roster.

There's plenty of footage within of the two new characters, Naoto Kurogane, and Hibiki Kohaku. Better yet, the footage provided is of a strong level of play, with the players definitely being familiar with the characters.

That being said, there's plenty to see in the returning characters as well, with balance changes and new moves abound, as well as the effects of the overdrive system on the new characters.

Hit the jump to check out some of the matches.

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Interactive Street Fighter 5 combo video brings great variety, offers montages for the entire cast

We've seen our fair share of combo videos for Street Fighter 5 so far, but this one in particular offers an interactive element to select which character you'd like to see a combo video for, offering one for each of the currently playable beta characters.

These are also strong combo videos that include V-Trigger combos, V-skill usage, links, and chains for the entire cast of characters, and in some cases even show off potential set ups. There's even a full match hidden somewhere...

Note that the built in annotations for the video will not work on mobile, but the creator has linked all of the particular videos in the original's description.

Hit the jump to check out the root video and start navigating.

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Yoshinori Ono says he's 'finally got his wish' in regards to the upcoming Street Fighter 5 announcement at PAX Prime this weekend

In a string of tweets today, Yoshinori Ono drew quite a bit of attention towards upcoming Street Fighter 5 events. He first disclosed that he's preparing to depart for Dubai to prep for an upcoming SF5 event, but that this will make it impossible for him to attend PAX Prime this weekend.

Though he won't be there, Ono took special care to remind us that there's going to be a special announcement at PAX. Just a few minutes later, an excited Ono followed up with this: Knowing Ono's eccentric nature, "my wish" could mean almost anything. There are a few speculations to be had here. The character of whose figurine Ono totes around virtually everywhere, Blanka, could be on the horizon.

Ono has gone on record saying that he's a big R. Mika fan, and that higher ups have stopped him from including her in Street Fighter 4. Perhaps the time is now?

What are your speculations about Ono's tweets today? Let us know in the comments.

Source: Twitter.

Long Island Joe's one-handed Sagat makes Gootecks feel a bit... inferior; check out episode 78 of The Excellent Adventures, 'MASTER OF THE UNIVERSE!'

The adventurous duo is back with their guest from the East coast, Long Island Joe.

In this episode, Joe shows us what he's been practicing on in his free time: developing a one-handed Sagat. Joe's surprisingly strong one-handed play makes our heroes feel a bit demoralized as they question if their game play is worth anything at all anymore.

Joe gets his however, when their nemesis for the episode, "bone oar," sends a fairly hilarious dis comment. Gootecks, Joe and Mike also each give a brief two cents on who they hope, or don't hope, to see in Street Fighter 5.

Hit the jump to see "MASTER OF THE UNIVERSE!"

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Could Capcom be developing an anti-leak approach for the Street Fighter 5 roster? BornFree speculates roster development for SF5

FGC figurine collector, YouTuber and gamer, BornFree is back to share with us his latest thoughts on Street Fighter 5. In a recent video, he offers his thoughts on the SF5 roster.

Specifically, he details who he thinks will be on the roster, how many characters it will be comprised of and Capcom's approach to releasing said characters. His speculation is that they are actually developing 32 characters for the game's release, not just 16.

This would give developers some power to combat any leaks during the initial reveal process. If they have a pool of 32 characters to choose from, then they can easily swap around who they include in the initial 16 should any or all of them be discovered prematurely.

Hit the jump below to see his full speculations and reasonings.

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'I expected a difficult match against Momochi, since he had both skill and luck on his side' - Infiltration recounts his EVO experience in comic form

What's better than reading an EVO interview with Infiltration? How about reading that interview in a comic format? This creative approach is the handy work of an artist by the name of Kenarious.

In this interview, Infiltration discusses the origins of his gaming career, his approach to fighting games in general, his EVO 2015 opponents and more.

From the frustrating match against AVM|Gamerbee, to the incredibly close set against EG|Momochi, Kenarious documents each portion with illustrations, thus bringing a welcomed twist to the traditional interview.

We've collected a good portion of the interview for you to see here. Click the jump below to get started.

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GamingSins exposes a TON of inconsistencies, cheesy sequences and other hilarious mistakes in the Mortal Kombat X story line

Insanely cool and powerful characters taking on other equally cool and powerful characters in a death match? That's great. Said characters getting beat down by inexperienced newbie characters just for the sake of making a less-than-perfectly-thought-out story line work? Sinful.

GamingSins has gone through the Mortal Kombat X story and nitpicked just about each and every example of lazy writing, mismatched fights and unexplained happenings.

Mortal Kombat X is one of the most entertaining and successful games of the year, and we're not debating its status as such in the least. Still, it's pretty fun to sit back and play the role of the nit picky critic sometimes.

You'll see the video after the jump below, and just as a warning, the language and gore are a little bit NSFW at times.

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Pokken Tournament invitational archive ft. Justin Wong, HugS, NYC Fab, Tasty Steve, Rip, Spooky, and more

With the Pokemon world championships taking place over the course of the weekend, a Pokken Tournament invitational tournament happened last Friday as a surprise, along with the announcement of a Wii U release.

This tournament features players from both the fighting game community, and the pokemon community, with players such as EG|Justin Wong, Se Juan Park, TS|Spooky, HugS, Rip, AS|Tasty Steve, NYC Fab, and more in a traditional double elimination bracket.

Besides showing off a game many haven't gotten their hands on yet with some close, flashy matches, the entire tournament is commentated by none other than D'Ron "D1" Maingrette and Mark "MarkMan" Julio.

Check it out after the jump.

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More of Street Fighter 5's background music surfaces - Entice your ears with the stage themes for London and China

Though we already know that Street Fighter 5's background music is no joke, it would seem that two more of the game's tracks as they currently stand have surfaced.

XusesGB has taken the liberty of ripping the stage themes for the London and China stages directly from the beta, and posting them for our listening pleasure.

These tracks keep up the consistent audio quality of the rest of the soundtrack, and are welcome additions to the musical repertoire of Street Fighter 5.

Hit the jump to check them out.

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Six sonic booms in one combo, a combo using all of his specials, and more - Nash brings the style in this Street Fighter 5 combo video

It seems Nash is becoming the poster child for stylish combo potential in Street Fighter 5. SitverGold brings us a Nash combo video trying to think outside the box, with many interesting options and strings.

The combos are done on both a training dummy, and occasionally a live opponent, with lots of unique combos we haven't seen before, like having six sonic booms in a single combo.

This combo video does a good job of stretching what we know about how combos can work for Nash, even combos utilizing his V-Trigger, and how it works in the corner.

Hit the jump to check it out.

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Alex Valle reveals his biggest concern about Street Fighter 5

As far as the competitive fighting game scene is concerned, they don't get much more veteran and knowledgeable than LU|Alex Valle.

With a nickname like "Mr. Street Fighter," you can bet your bottom dollar that most of what Valle has to say is worth its weight when it comes to fighting games, and he's got a big concern for newcomers in Street Fighter 5.

Just yesterday, Valle tweeted out the following: This is a pretty broad statement at first glance, and could be alluding to multiple meanings. Luckily, the head of Level Up continues on to specify exactly what he means. Hit the jump for more.

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Misse's unrelenting Makoto, Tonpy's unblockable Viper and StormKubo's unbelievable comebacks make up our top seven Taiwan Fighter Major hype moments

Taiwan Fighter Major has concluded, and we have collected some of our favorite moments from the tournament to share with you. Though there was top notch play throughout, we nabbed seven moments that impressed us the most.

Storm Doesn't Care

In our first highlight, we see StormKubo's Hugo up against RZR|Itabashi's Zangief. Taken down to just a pixel of health, the audience is surprised when Itabashi's Spinning Pile Driver doesn't score the KO.

Kubo however, doesn't miss a beat as he stands up and runs through Itabashi, as though he were the one on offense the whole time.


Click images for animated versions

Hit the jump for more, including Misse's unstoppable Makoto, Tonpy's flashy Viper and an even greater comeback from StormKubo.

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What to expect from the PlayStation 4 port of Ultra Street Fighter 4

There was a bit of a delay from initial intentions, but Ultra Street Fighter 4 will be living the rest of its Pro Tour life on the PlayStation 4. As the PS4 is now the new standard, many players have begun the transition to the next generation platform.

Others haven't had a chance to dive in yet, and so we've taken some time with the game on PlayStation 4 to jot down any notable differences, good and bad, from the previous iterations.

The first note, which we're excited to be able to make, is that overall, the game looks and runs more smoothly than before. It was built for the previous gen consoles, and so we're not expecting lifelike graphics, but edges do look a little smoother this time around.

Offline play runs just as good, if not better than before. We hit all of our links pretty consistently, so this port should be viable for tournaments moving forward. Having said that, there are certainly still some hiccups in the less integral parts of game play. Hit the jump to read on.

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Ed Boon's recent tweets pique our interest as he makes nods toward Terminator, Alien and Bo' Rai Cho in Mortal Kombat X

With the slew of cryptic tweets in the past week or so, Ed Boon has Mortal Kombat X fans on edge as we wait and hope for new content.

A few more tweets in recent days have had fans inching ever closer to the edge of their seats in anticipation for a second Kombat Pack. Perhaps the strongest of these references comes from the tweet below: Apparently Nether Realm Studios has had thoughts, at some capacity, about including the Terminator. This isn't where it stops though, hit the jump to see the tweets regarding the two other possible future fighters.

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The Mad Catz Twitch team officially partners with Maximilian

As one of the most heavily-followed video content creators, Maximilian has become a household name in the FGC over recent years. Max won a Cannon award at this year's EVO for his continued contributions that serve to both inform and entertain the community.

Just yesterday, Mad Catz announced via Twitter, that their Twitch team is now partnering with Max: MCZ|Maximilian, though we're almost certain to be calling him "Mad Max" from now on, will be featured on the Mad Catz Twitch stream with other popular streamers from various game genres.

Please join us in congratulating Max on yet another well-deserved achievement for his contributions to the FGC.


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