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Tiers for Mortal Kombat X Mortal Kombat X moves, characters, combos and frame data

First look at Tanya in Mortal Kombat X coming on Monday, prepare for the next Kombat Kast

We recently learned that Tanya, Mortal Kombat X's next DLC character will become available on June 2nd. Today, NetherRealm announced when we'll be getting our first glimpse at the next playable fighter.

On Monday, June 1st, we can expect to see the next Kombat Kast that will focus solely on giving a rundown of Tanya.


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Mark your calenders as the broadcast will begin at 3 p.m. CDT / 1 p.m. PDT / 4 p.m. EDT.

You can check out the announcement tweet below.

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Daigo & Momochi's fierce finale, GamerBee & Bonchan's struggle for Muay Thai dominance - Stunfest 2015 USF4 video archives

You've seen the match highlights for Stunfest 2015 and read about how it went down here on EventHubs.

Now relive your favorite moments, or catch up on the matches you've missed -- video archives from Stunfest 2015 are now on the Capcom Fighters YouTube channel.

MCZ|Daigo and EG|Momochi's amazing back-and-forth in the grand finals of the tournament has been the talk of the town in FGC central.

But there's plenty of other not-to-be-missed moments too -- AVM|GamerBee and Bonchan's battle for Muay Thai supremacy, MCZ|Tokido vs. /r/Kappa|Infiltration, and a whole lot more.

Let's dig in!

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Momochi: 'Mago is free, Daigo is one of the reasons I play Ken' - Stunfest 2015 video interview

'Mago is free, Daigo is one of the reasons I play Ken' - Stunfest 2015 video interview

In the current version of Ultra Street Fighter 4, Ken is widely considered a character who's highly viable in the competitive scene. In fact, BE|Nemo would even go so far as to call Ken a top five character.

So it's no surprise then that EG|Momochi -- a player who intends to make 2015 his year -- is sticking with Ken.

But for Momochi, that's not really the top reason why he's chosen to play Ken.

Speaking to French blogger Looping Showgame at Stunfest 2015 this past weekend, Momochi revealed that one of the main reasons he's decided to main Ken has to do with Daigo -- and it's got nothing to do with the Ken vs. Evil Ryu match-up.

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New BlazBlue due in 2016, may feature tag-team battles, over 30 characters -- creator Toshimichi Mori seeks fan feedback

The next installment of Arc System Works's BlazBlue 2D fighting game series may be coming, "sometime in 2016."

Or at least, that's the tentative release date BlazBlue's creator, Toshimichi Mori, is eyeing.

"I am planning to have the next story sometime next year and the next game will have the last 25% of the story," Mori said in an interview with Siliconera.

For this next game, Mori is thinking of pushing the playable character count up from 28 to over 30. Will Nine and Jubei -- characters Mori addressed in this previous interview -- finally be playable?

He is also toying around with the idea of a tag-team mechanic -- and is seeking fan feedback on it.

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Pro Tour will not feature Ultra Street Fighter 4 on PlayStation 4 until otherwise announced; Capcom addresses issues with the game's latest version

Capcom's Peter, Combofiend, Rosas has updated his Capcom Unity blog, addressing the community's dissatisfaction with the latest version of Ultra Street Fighter 4.

For those unaware, the PlayStation 4 version of the game, which dropped just yesterday, has been found to be filled with bugs and other issues that make the game unplayable by tournament standards.

Though speculation says the issue has to do primarily with Sony's third party affiliate who handled the game port, Capcom appears to be working with Sony to do what they can to deliver to their audience the product they intended.

An update to his blog post states, "For those experiencing issues and wondering about a patch, we are aware that you are experiencing problems with the PS4 version of USFIV, which was published and developed by SCEA’s Third Party Production group. SCEA and Capcom are currently looking into the issues that some users may be experiencing and are working to resolve them as quickly as possible. We will continue to provide updates on our progress."

Hit the jump to see more.

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Sony representative responds to community's dissatisfied reactions to Ultra Street Fighter 4 on PlayStation 4

Since Ultra Street Fighter 4 dropped on PlayStation 4 yesterday, the Street Fighter community has discovered a laundry list of problems with the game. The multitude of issues has had players deeming the game unfit for tournaments.

Many of the distasteful comments have been aimed at Capcom, Street Fighter's Publisher and Developer, though it will be Sony who will need to fix these issues as they are likely a result of the port done by Other Ocean Interactive.

After a full day of glitch reports and general complaints, we've finally gotten something of a response from Sony. Gio Corsi, Director of Third Party Production and Developer Relations for Sony, has tweeted an acknowledgement of these complaints.

Hit the jump to see Corsi's tweet.

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From tiny trophies to double knock outs, Capcom Fighters count down their top five moments from Stunfest

Stunfest was an event for the ages. With so much top talent packed into such a small space, explosions were expected, and most certainly occured.

Capcom Fighters has collected five of their favorite moments from Stunfest featuring the likes of MCZ|Daigo Umehara, EG|Momochi, /r/Kappa|Infiltration and others.

See a snippet from my personal favorite moment below:


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Hit the jump to see the full video.

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Wednesday Night Fights 2.4 live stream featuring Mortal Kombat X and Ultra Street Fighter 4

Wednesday Night Fights 2.4 live stream featuring Mortal Kombat X and Ultra Street Fighter 4 The top 16 players for Wednesday Night Fights Online are ready to play things out and crown yet another champion.

Both Mortal Kombat X and Ultra Street Fighter 4 will be featured tonight.

You can find the brackets on Challonge, so be sure to follow along with all the action as the tournament goes along. You can also check out last week's results here.

Hit the jump to view the live stream.

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Next Level Battle Circuit #123 live stream ft. Mortal Kombat X and a $300 pot bonus for Ultra Street Fighter 4

Next Level Battle Circuit #123 live stream ft. Mortal Kombat X and a $300 pot bonus for Ultra Street Fighter 4 It's Wednesday once again, so it's time for some great fighting game action from The Next Level in Brooklyn, New York.

The games being played tonight include Ultra Street Fighter 4 and Mortal Kombat X.

Brackets are available on The Next Level Challonge site, and results for last week's tournament are posted here.

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Tanya officially playable in Mortal Kombat X on June 2nd

Ed Boon, Creative Director at NeatherRealm Studios and creator of Mortal Kombat, has tweeted Tanya's official release date.

Owners of the Kombat Pack will be able to play Tanya as of June 2nd. Those who haven't purchased the Kombat Pack will have to wait another week until June 9th before she'll be available.

Tanya is the third DLC character after Goro, who was available after the game's initial release, and Jason Voorhees.

Hit the jump to see Boon's tweet.

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Display Lag tests input delay on PS4 version of Ultra Street Fighter 4, discovers that it's worse than PS3

Update: Some readers have asked about how Display Lag tests latency. Here's a link to their page describing the methods used. You can also view more information here.

Earlier: Sony advertised that Ultra Street Fighter 4 for PS4 had solved the issue of input delay bothering professional players on the PS3. While the recent release of USF4 for PS4 has shown a ton of bugs, the lag of button inputs was a selling point, so surely it'll prove superior to the PS3 version, right?

Display Lag, which has done many tests between monitors and game consoles, decided to put that to the test. What kind of input lag are you facing at the moment? Well, if you're playing USF4 on PC in an optimized state, you can expect about 3.5 frames of input lag. On 360, you should encounter about 5.1 frames of delay.

Continue reading below to find out the amount of frames you can expect to lose and to see the footage for yourself.

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Juri breaks the space-time continuum, Dudley's a mech, and more: Enjoy watching these Ultra Street Fighter 4 for PS4 glitches

While there has been no official word on an incoming patch, it's extremely likely one will be coming to fix the multitude of problems. In the meantime, though, we're left with a port containing numerous problems.

For those of us who have already bought Ultra Street Fighter 4 for PS4, we can do our best to laugh at its eccentricities until a patch that surely must be on its way arrives. Some of the glitches are ridiculous looking or sounding. You have new "Mecha Dudley", Juri proving you can be in two places at once, and so much more!

Check out the various videos below showing off some of the problems in Ultra Street Fighter 4, and do your best to chuckle, lest you get too salty and raise your blood pressure.

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Mr. Wizard confirms Xbox 360 will be system of choice for USF4 at EVO 2015 if PS4 bugs are not addressed, Ono looking into problems personally

The recent release of Ultra Street Fighter 4 for PS4 has been full of glitches and bugs ranging in severity from slow menus to Juri doppelgangers appearing on the screen.

To make matters worse, the PS4 version is supposed to be the tournament standard. That may not be the case anymore if a patch isn't incoming. Joey "Mr. Wizard" Cuellar has confirmed that Evolution will be using the Xbox 360 version of Ultra Street Fighter 4 if the issues are not addressed.

Continue reading below to see the brief conversation and Ono's own reply to the situation.

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Guilty Gear Xrd Revelator announced, adds Johnny to the playable cast, location tests to be held in June

This morning, Famitsu officially announced that a new version of Guilty Gear Xrd is coming up, entitled Guilty Gear Xrd Revelator. The game will be bringing in new balance changes, but most importantly, new characters - With Guilty Gear classic Johnny getting a grand revival today.

Guilty Gear Xrd Revelator Logo - Guilty Gear Xrd Revelator Reveal Guilty Gear Xrd Revelator Johnny Art - Guilty Gear Xrd Revelator Reveal Guilty Gear Xrd Revelator Johnny Screenshot #01 - Guilty Gear Xrd Revelator Reveal Guilty Gear Xrd Revelator Johnny Screenshot #02 - Guilty Gear Xrd Revelator Reveal Guilty Gear Xrd Revelator Johnny Screenshot #03 - Guilty Gear Xrd Revelator Reveal Guilty Gear Xrd Revelator Johnny Screenshot #04 - Guilty Gear Xrd Revelator Reveal
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Hit the jump for more details.

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Community reports multiple differences in Ultra Street Fighter 4 for PlayStation 4

Ultra Street Fighter 4 hit North American PlayStation 4's just a few hours ago. The community has quickly noticed a few changes in multiple areas of the game.

There have been reports of menu transitions being slower than normal. Beyond this some of the moves, such as Guile's Sonic Boom, have had aesthetic changes made to them. The Training Stage appears to have a slightly blurrier background.

Other reports have stated that it appears the game is actually the 1.04 version. Considering this is not the most recent version, it's very likely we'll see updates in the near future for the PS4 version of Ultra Street Fighter 4.

We have reached out to Sony, who handled the port, for details and are awaiting a response at this point. We will keep you updated with any and all information as it becomes available.

Hit the jump to see a video of Decapre's slower teleport on PlayStation 4.

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